Base Class: Paladin
An Oath of Blood Paladin is forged in the heat of battle and tempered in the blood of their foes only stopping when all lay at their heels
Channel Divinity
When you take this oath at 3rd level, you gain the following Channel Divinity option.
Sacred Weapon. As an action, you can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration.
You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.
Overpower
You can charge your weapon from your divine being and deal a massive amount of damage as you use up to all of your spell slots for divine smite
Armor of Hatred
Beginning at 15th level, you are always under the effects of a shield of faith spell.
Wings of Glory
At 20th level, as an action, you can sprout angelic wings that grant you a flying speed of 70 feet and last for 1 hour also every attack you make has the same effect of Overpower without using spell slots
Once you use this feature, you can’t use it again until you finish a long rest.
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