Warlock
Base Class: Warlock

After a dangerous accident which left you on the verge of death, you saw in a vision the omniscient, omnipresent and omnipotent being that is the Spaghetti God and struck a deal with him in order to survive. In exchange for a piece of your soul, He healed your wounds with his magical spaghetti stitches and blessed you with his many noodly appendages, granting you the ability to wield the forbidden power of Italian cuisine. 

 

Sauce 'Em Up

Starting a level one whenever you reduce an enemy to 0 health you may choose to offer their body as a sacrifice to the Flying Spaghetti Monster. If you do so, their blood will transform into a mixture of tomato sauce and acid and their corpse will explode into a mixture of pasta and meatballs, forcing all creatures within a 20 foot range to make a dexterity saving throw, taking 1d4 + your charisma modifier on a failed save and half as much on a successful save.

Pasta la Vista

Starting at level 14 after hitting a creature with an attack as a bonus action you may choose to draw a pentagram on the ground using the blood of the creature ( or tomato sauce as a substitute and summon the Flying Spaghetti Monster through the portal. If you choose to summon him, He will reach out through the portal with an infinite multiplicity of noodly arms and grab the creature, dragging it through the portal into Pastafarian hell where it will be forced to drink stale beer until heavily intoxicated.

The creature will return in at the start of its next turn, and will take 8d8 psychic damage from the trauma of witnessing the Flying Spaghetti Monsters true form. Additionally the creature will have disadvantage on all of its saving throws and attacks and its movement speed will be halved due to its extreme inebriation.

Once you use this feature, you can't use it again until you finish a long rest.

Endless Pastabilities

Starting at 10th level as a bonus action you may choose to commune with the Flying Spaghetti Gods spirit, causing you to go into a trance and allowing you to see the true nature of reality for a brief instant and giving you the ability cast foresight without using a spell slot. Upon leaving your trance you become visibly distraught at being separated from the Flying Spaghetti God and take 1d4 psychic damage.

Once you use this feature, you can't use it again until you finish a long rest.

Hypnotic Fragrance

Starting at 6th level whenever you put hex or curse a creature you may have the scintillating smell of magically infused fresh spaghetti waft across the air surrounding the creature and forcing it to make an intelligence saving throw against your spell save DC. On a failed throw the creature becomes enthralled by the magic smell and drops whatever they are doing to run around chasing the source of the smell.

You may use this ability once per long rest.

Expanded Spell List

The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

burning hands, command

2nd

blindness/deafness, scorching ray

3rd

fireball, stinking cloud

4th

fire shield, wall of fire

5th

flame strike, hallow

Comments

Posts Quoted:
Reply
Clear All Quotes