Base Class: Barbarian
The people that accept this kind of deal are often called maniacs or deranged and there might be truth in those words since the symbiote is a cruel partner, fickle and envious, if not fully assimilated with it's host, it will kill him and search for a new one, using the body as a vessel to camouflage itself....
Together we fight
When you enter your rage, you can transform, revealing the unnatural power within you. Until the rage ends, you manifest a natural weapon. It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal.
You choose the weapon’s form each time you rage:
Bite. Your mouth transforms into a toothy maw. It deals 1d8 piercing damage on a hit. Once on each of your turns when you damage a creature with this bite, you regain a number of hit points equal to your proficiency bonus, provided you have less than half your hit points when you hit.
Claws. Each of your hands transforms into a claw, which you can use as a weapon if it’s empty. It deals 1d6 slashing damage on a hit. Once on each of your turns when you attack with a claw using the Attack action, you can make one additional claw attack as part of the same action.
Tendril. You grow a lashing, spiny tentacle, which deals 1d8 piercing damage on a hit and has the reach property. If a creature you can see within 10 feet of you hits you with an attack roll, you can use your reaction to swipe your tendril and roll a d8, applying a bonus to your AC equal to the number rolled, potentially causing the attack to miss you.
Let there be carnage
Fighting consumes a lot of energy and sometimes you get hungry..... So why is it so bad to take a snack in the middle of battle? Eyes, lungs, pancreas, so many snacks, so little time.....
When you hit a creature with your natural weapons while you are raging, the symbiote within you can take a bite out of your enemy. The target must succeed on a Wisdom saving throw (DC equal to 8 + your Constitution modifier + your proficiency bonus) or suffer one of the following effects (your choice):
The target must use its reaction to make a melee attack against another creature of your choice that you can see.
The target takes 2d12 psychic damage.
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