Base Class: Monk
The martial art has been shown to be extremely effective and powerful when used by a skilled fighter. When in use, a blue aura can be seen around the user's hands and feet. It has been described as "leading enemies around the nose by moving like a calm stream, only to finish them off with a strike strong enough to smash great rocks like a raging river"
Ebbing Counter
Starting when you choose this tradition at 3rd level, you can use your opponents strikes against themselves. You can use your deflect missile ability to affect melee attacks as well. As usual if you reduce the attacks damage to zero, you can spend one ki point to make an attack. However it is a melee unarmed strike rather than ranged.
Flowing Footwork
At 6th level, you gain the ability to evade foes while moving quickly. Whenever you use step of the wind you gain the benefits of both the Disengage and the Dash actions.
Stream of Blows
Beginning at 11th level, you learn to chain each strike you land in order to ensure the success of the next. Whenever you choose to take the Flurry of Blows bonus action, the attacks gained from flurry of blows have advantage as long as they target a creature that you have already hit this turn.
Wave Crashing Fist
At 17th level, you gain the ability to furiously rush your opponents after brief preparation. As an action you may spend 3 ki points. If you do, until the end of you next turn all attacks you hit automatically become a critical hit
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