Base Class: Bard
"Legends aren't in short supply around here. You are going to have to do something pretty special to stand out in these parts."
Power of Presence
When you join the College of Legend at 3rd level, every ability skill check made within 30ft of you has advantage as if you were providing the Help action.
Twist of Fate
Also at 3rd level, you begin to notice strange occurrences happening all around you. When an ability skill check, saving throw, or attack roll happens within 30ft as a reaction you may elect to expend one of your Bardic Inspirations to flip a coin. On a heads the initial roll is treated as a natural 20 on the die. On a tails the initial roll is treated as a natural 1 on the die. You may do this after the roll and after seeing the number on the dice, but not before the outcome of the roll is determined.
Tales of Legend
At 6th level, your ability to weave a tale reaches legendary status. Once as a part of a long rest you may attempt to make a skill ability check to attempt to alter the narrative of history. The difficulty class of this task is variable based on the notoriety and recency of the subject. The outcome and ripple effect of changing the narrative can yield unpredictable results.
Storyteller
Starting at 14th level, you gain the ability to over the course of a short rest use one of your Bardic Inspiration die to ritually cast Legend Lore, Commune, Commune With Nature, or Contact Other Plane without any material components. A Bardic Inspiration die used in this way is not regained at the end of the short rest. You regain this ability after a long rest.
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