Wizard
Base Class: Wizard

The primal forces which comprise nature've their own magical energy, 1 which can be harnessed by wizards w/ proper training. By drawing their power from nature, leyline wizards can tap into primordial reservoirs of magic to gain access to new spells, empower their own spellcasting, or disrupt opposing forces which attempt to take root in their domain. The most powerful of such wizards can sew new leylines, transforming unnatural or inhospitable places into natural paradises w/ time. These wizards work closely w/ druids, & they can gradually heal environments that've been blighted or corrupted.

Natural Attunement

When you choose this arcane tradition at 2 level, you learn how to attune yourself to the magic of leylines which course thru nature. Each day when you prepare your spells in a natural setting, you may also attune yourself to the energy of a leyline. When you do, choose a list of circle spells from the Circle of the Land which match the environment in which you prepared your spells. These become your leyline spells, & the druid level shown on each list represents the min wizard level you must've to access the listed spells. In some cases, you can choose from multiple options based on the terrain (for example, a frozen shoreline might provide you w/ either the Arctic or the Coast spell lists). You can only be attuned to 1 leyline at a time.

While attuned to a leyline, you gain access to any spells on your current list of leyline spells for which you meet the level requirement. For as long as you're attuned to a leyline, you always have these spells prepared, & they don’t count against the number of spells you can prepare each day. Leyline spells aren't copied into your spellbook.

Arctic

Your leyline spells are from the Arctic Circle.

Coast

Your leyline spells are from the Coast Circle.

Desert

Your leyline spells are from the Desert Circle.

Forest

Your leyline spells are from the Forest Circle.

Grassland

Your leyline spells are from the Grassland Circle.

Mountain

Your leyline spells are from the Mountain Circle.

Swamp

Your leyline spells are from the Swamp Circle.

Thrum of the Land

Also at 2 level, you learn how to channel energy from leylines to supplement your spells, infusing them w/ power. Whenever you're in an environment that matches a leyline to which you're attuned, you can apply 1 of the following benefits to any leyline spell you cast (chosen when you cast the spell):

  • You gain a +2 bonus to attack rolls made w/ this spell.
  • You gain a +1 bonus to your spell save DC for this spell.
  • You've advantage on Con saving throws you make to maintain concentration on this spell, & you can concentrate on this spell for up to twice as long as it'd normally allow.

At 14 level, you can apply 1 of these benefits to 1 spell of 6 level or higher when you cast it, so long as you're in an environment that matches a leyline to which you're attuned. You can’t use this feature again until you've completed a long rest.

Biorhythm

At 6 level, you learn how to channel the leyline’s energies to augment your body’s natural healing. As long as you're attuned to a leyline, whenever you use your Arcane Recovery feature to regain expended spell slots, you regain 1d8 hp for each spell slot you recover.

Additionally, when you complete a short rest in a natural setting, you can attune yourself to a different leyline, following the rules of your Natural Attunement feature.

Natural Disruption

By 10 level, you can channel energy from your leyline to disrupt opposing magic. You can cast counterspell or dispel magic, w/o expending a spell slot, at the level of the highest spell slot available to you.

Once you use this feature, you can’t use it again until you finish a long rest.

Leyline Weaving

At 14 level, you've learned how to alter the properties of magic around you, temporarily infusing even unnatural or hostile environments w/ the power of your leyline. By spending 1 hr in meditation, you can create a new leyline. This new leyline affects a 1mi-radius area from the spot you meditated upon, which counts as the environment of the list of leyline spells you're attuned to for the purposes of using your leyline abilities. It's hard for a leyline to take root in unfamiliar spaces, & in 24 hrs this effect dissipates.

However, by using this ability to create the same type of leyline on the same spot each day for a full year, you can cause the effect to be permanent. This'll forever alter the natural landscape w/in the zone you created, & you can choose whether the environment w/in this zone matches your leyline or combines the features of your leyline’s environment w/ those naturally present.

Comments

Posts Quoted:
Reply
Clear All Quotes