Base Class: Bard
Bards of the College of Prestige are profoundly familiar with the public eye - perhaps because of their family, their accomplishments, their fortune, or even their personality - and have developed skills to manage their impression on the public. These skills also tend to come in great use in any number of real life experiences, including adventuring.
Natural Popularity
When you choose this archetype at 3rd level, you learn how to manipulate others’ perceptions of you. You have advantage on Charisma checks you make to make yourself seem better or nicer than you really are.
Captivating Inspiration
Also at 3rd level, your infectious personality can ensure that those who follow you always do their very best. When a creature within 60 feet of you that can hear you fails an ability check, attack roll, or saving throw, you can use your reaction to expend and roll one of your Bardic Inspiration dice, adding the number rolled to their roll.
The Show Begins
Starting at 6th level, whenever you roll for initiative, you can add your Charisma modifier to the total.
Influencer
By 6th level, you have learned ways to make sure people like you. You learn the Friends cantrip, it doesn’t count against the number of cantrips you know, and it has the following changes when you cast it:
- It doesn’t require concentration for you. You can have a number of creatures affected by it at once equal to your Charisma modifier (minimum of 1).
- You can cast it as a bonus action instead of an action, but you can only cast it once per turn.
- When the cantrip ends on a target, it must succeed a Wisdom saving throw against your spell save DC to realise that you used magic to influence it.
Masterful Prestige
At 14th level, your presence is overwhelming, your personality is captivating, and everyone wants to succeed for you. As a bonus action, you can enter a state of pure, staggering charisma for 1 minute or until you are incapacitated. For the duration, you can give other creatures Inspiration dice without expending uses of the Bardic Inspiration feature. In addition, whenever a creature within 60 feet of you uses an Inspiration die while this feature is active, you can use your reaction to allow them to reroll the die, but they must use the new roll.
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