Base Class: Warlock
The devils of old are outdated and decrepit. The new pact masters are the CEOs and managers of companies, wielding near infinite power within their social structure and willing to grant a pittance of that power to anyone willing to sell their soul to the continuation and betterment of the business.
Expanded Spell List
The Business lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Coven Expanded Spells
Spell Level |
Spells |
1st |
Alarm, Identify |
2nd |
Calm Emotions, Locate Object |
3rd |
Clairvoyance, Fast Friends |
4th |
Fabricate, Locate Creature |
5th |
Telepathic Bond, Wall of Force |
Professional Skillset
Starting at 1st level, you are imparted with the knowledge you need to excel as part of a business. You learn the Mending cantrip. In addition, gain proficiency in one of Deception, Insight, or Persuasion (your choice).
Detect Value
At 1st level, you gain the ability to quickly determine the market value of objects. You can spend 1 minute to accurately ascertain the value of any treasure or valuable item you touch and can see. In addition, your knowledge of the market grants you considerable insight into its machinations. Creatures have disadvantage on Charisma (Deception) checks made to scam you, and you have advantage on Charisma (Persuasion) checks made to haggle and bargain.
Corporate Bouncers
At 6th level, you learn the Conjure Animals spell. It is considered a warlock spell for you, and doesn’t count against the number of spells you know. In addition, whenever you cast Conjure Animals, you can choose to summon generic NPCs from the Appendix B section of the Monster Manual, instead of beasts, at the same challenge rating. If you do so, these NPCs cannot cast spells of 1st level or higher; in addition, they are fey spirits rather than real humans, and they are loyal to you. The spell is otherwise the same.
Speed Dial
Also at 6th level, you become remarkably adept at channeling magical energy to summon creatures to your cause. If you cast a spell to summon one or more creatures using a spell slot of 1st level or higher, you can change the spell's casting time to 1 bonus action for this casting, provided the spell's casting time is normally 1 action. Once you use this feature, you can’t do so again until you finish a short or long rest.
Arcane Negotiation
By 10th level, your relationship with the Business has developed to the point where you can begin to bargain with your superiors for greater leniency. Once when you finish a long rest, you can choose to change one spell you know for another spell of the same level. Alternatively, you can choose to change one of your Mystic Arcana spells for another spell of the same level.
Invisibile Hand of the Market
Sometimes, it takes a heavy hand to ensure the market remains free. At 14th level, you learn the Bigby’s Hand spell. It is considered a warlock spell for you, and doesn’t count against the number of spells you know. In addition, when you cast it, you can make the spectral hand invisible.
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