Ranger
Base Class: Ranger

The shifter is a ranger archetype that boosts his closequarter abilities with shapeshifting abilities like a druid. They are rumored to cary blood of Lychanthropes. They are sometimes called Moonhunters and often have ties to druids of the Circle of the Moon.

Shifter's Claws

You change your arms and face into that of a savage beast for 1 minute. The change is a bonus action. You can use this feature twice. You regain expended uses when you finish a short or long rest.

At third level chose one of three forms: Bear, Boar or Wolf.

Bear: You gain a claw and a bite attack. When using claws to attack you get to make a bite attack as a bonus action. The claw attack deals 1d8 slashing damage, the bite attack deals 1d6 piercing damage. Attack and damage rolls for natural weapons are based on Strength.

Boar: You gain a tusk attack dealing 1d10 slashing damage. If you charge at least 15ft at your foe, deal +1d10 damage on a hit.  Attack and damage rolls for natural weapons are based on Strength. Note that you cannot attack with your tusk as a bonus action.

Wolf: You gain a claw and a bite attack. When using claws to attack you get to make a bite attack as a bonus action. The claw attack deals 1d6 slashing damage, the bite attack deals 1d8 piercing damage.  Attack and damage rolls for natural weapons are based on Strength or Dexterity.

Combat Wildshape

Change into a large beast to get additional powers in combat. When you expend 2 uses of your Shifter's Claws ability you gain the ability to use Wild Shape on your turn as a bonus action.

You can choose from the: Brown Bear, Dire Wolf or Giant Boar shapes, and the form is the same as your Shifter's Claws. The shape lasts for 1 minute.

Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.

Primal Strike

Your natural attacks increase in potency and count as both silver and magical.

Bear: Damage from claw attacks increases to 1d10 and Bite and becomes 1d8. Gain advantage on strength ability checks when Shifter's Claws are active or in Combat Wildshape.

Boar: Damage from tusk increaces to 2d6. Charge attacks deal an additional 2d6 slashing damage and will knock a creature prone if it fails a DC 13 Strength saving throw. Also gain advantage on constitution ability checks when Shifter's Claws are active or in Combat Wildshape.

Wolf: Damage from claw attacks increaces to 1d8 and Bite and becomes 1d10. Gain advantage on dexterity ability checks when Shifter's Claws are active or in Combat Wildshape.

Improved Wildshape

Your beastial forms become closer to those of true lycans. You gain a +1 to AC when you activate Shifter's Claws or in Wildshape. Also You gain damage resistance to bludgeoning, piercing and slashing from nonmagical attacks not made with silver weapons.

Finally you gain the Beast Spells feature like a Druid, allowing you to cast spells while in your Combat Wildshape.

Bear: Keen smell: advantage on Wisdom (perception) checks that rely on smell.

Boar: Relentless: If the boar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Wolf: Keen Hearing and smell: advantage on Wisdom (perception) checks that rely on hearing or smell.

Previous Versions

Name Date Modified Views Adds Version Actions
7/30/2021 4:23:13 PM
6
1
A
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes