Base Class: Bard
Laughter is key. You aspire to bring levity to every situation that crosses your path.
Comedic Routine
At 3rd level, choose one of these Routines and gain its benefits:
Satire: Your sense of humor is dangerously insightful and exposing.
Vicious Mockery now uses a d6 when calculating damage.
Dark Humor: Your sense of humor always catches everyone off guard.
You add your profiency bonus when rolling for initiative.
Slapstick: Your sense of humor is physical and down right deadly.
Add your charisma modifier to your weapon attack rolls to hit.
At 6th level, you’ve honed your craft, or expanded your repertoire, choose an upgrade to a previous feature and gain its benefits, or you must choose an existing 3rd level feature:
Satire: You gain advantage when using spells with verbal components up to a maximum of your charisma modifier (minimum 1). You regain your uses after a long rest.
Dark Humor: You take no negative penalties to your initiative rolls.
Slapstick: Add your charisma modifier to the damage calculation of each of your weapon attacks.
Force of Personality
At 6th level, any creature that makes any saving throw against you will take a negative modifier up to your Charisma modifier (minimum of 1) to the roll.
Charismatic Champion
At 14th level, your charisma increases by 2. Your maximum for that score is now 22.
Previous Versions
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