Rogue
Base Class: Rogue

You've trained to fight from a far

Firearm Training

Starting at 3rd level, you have been trained with firearms giving you proficiency but also the knowledge to clean and repair them.

Long shot

When you choose this archetype at 3rd level, you the ability to crit on a 19 instead of a sixty if the target is at least thirty and you don't have disadvantage on the attack roll

Creative Genius

At 9th level, you gain proficiency in tinker's tools amd learn how to create attachments for your firearm each firearm may only have two attachments at a time

Scope-This attachment adds a plus one to hit on the equipped firearm, and can be upgraded to add a plus two or plus three 

Silencer-When you shoot at an enemy their perception check to find you will have disadvantage

Stand-The gun has increased stability allowing you to make an extra attack as a bonus action

Barrel Stabilizer- This attachment allows you to use your reaction to take an attack on an enemy moving within your range and in your line of sight

 

 

Eagle Eyes, Fast Hands

Starting at 13th level, you ignore the loading property of firearms, and gain expertise in perception

Covered

Starting at 17th level, you spend ten minutes outside of combat to create a barrier that blends in with the terrain and grants three fourths cover