Base Class: Monk
Monks of the Way of the Frost are the opposite, trained in monasteries in the heart of the arctic weather, they learn to focus their ki to harness the powers of frost, pushing far beyond their limitations to reach mastery over this element. They can freeze anything and shatter their opponents' will. Even their breath seems to condense as they breathe. It is said that their body creates this absolute zero cold, as they permanently radiate this freezing aura.
Frost Weaponry
Starting at 3rd level, your training in below zero temperatures has given you new ways to spend your ki points:
Frost Weapons: You are able to create 2 one-handed weapons made of ice, one in each hand, using the ambient humidity. You can spend 1 ki points to create them as a bonus action. The created weapons have the Light, Range (20/60), Thrown properties and count as monk weapons. They deal your martial hit die cold damage + Dex mod + Wis mod on a hit, and last until the end of your next turn.
Frost Shards: You can create a flurry of ice shards that erupt from your hand like a blizzard. As an action, you can spend 2 ki points, and all creatures within a 15ft cone from you must make a Dex Saving throw or take 4d4 cold damage and have their movement reduced by half, the ice encasing them. On a success, they only take half damage and their movement remains unaffected. The damage for this ability increases by 2d4 for each additional 1 ki point spent to use it.
Frost body
At 3rd level, when an attack is made against you, you can use your reaction to cover your body with a thick layer of ice, gaining +3 to your AC until the start of your next turn. You can use this ability a number of times equal to 1 + Wisdom Modifier (minimum of 1) per long rest.
Unyielding Blizzard
Starting at level 11, when you use your flurry of blows ability while equipped with your Frost Weapons, you can choose to attack with them instead of making unarmed strikes. In addition, any damage you deal that does cold damage ignores resistance to cold
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