Base Class: Warlock
Dragons are the most prolific magical creatures known amongst all. Very rarely a dragon might bond with a creature sharing its magical essence giving the creature the ability to use that magical power. For some unknown reason a dragon has bonded with you (talk with your dm to figure out how this has happened) and now you and your dragon companion are connected and must protect each other in your adventures.
A Companion
starting at first lvl you obtain your dragon companion.
| Dragon | Damage Type | Breath Weapon |
|---|---|---|
| Black | Acid | 5 by 15 ft. line (Dex. save) |
| Blue | Lightning | 5 by 15ft. line (Dex. save) |
| Brass | Fire | 5 by 15 ft. line (Dex. save) |
| Bronze | Lightning | 5 by 15 ft. line (Dex. save) |
| Copper | Acid | 5 by 15ft. line (Dex. save) |
| Gold | Fire | 10 ft. cone (Dex. save) |
| Green | Poison | 10 ft. cone (Con. save) |
| Red | Fire | 10 ft. cone (Dex. save) |
| Silver | Cold | 10 ft. cone (Con. save) |
| White | Cold | 10 ft. cone (Con. save) |
Your dragon will start with these stats
| Dragon Hatchling | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tiny dragon, unaligned | ||||||||||||
| Armor Class: 15 (natural armor) | ||||||||||||
| Speed: 15 ft., burrow 15 ft., fly 30 ft., swim 15 ft. | ||||||||||||
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| Saving Throws: Dex +2, Con +2, Wis +2, Cha +2 | ||||||||||||
| Skills: Perception +2, Stealth +2 | ||||||||||||
| Damage Immunity: Resistant to Draconic Heritage | ||||||||||||
| Senses: blindsight 10 ft., darkvision 30 ft., passive Perception 12 | ||||||||||||
| Languages: Draconic, common | ||||||||||||
ActionsBite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6+str piercing damage plus 3 (1d4) draconic heritage (see below) damage. Tail strike: Melee weapon attack: +2 to hit, Reach 10ft., hit 1D8+ str bludgeoning Breath Weapon (recharge 6): the dragon exhales at a target, based on the dragons type, each creature in range must make a dc, based on dragons type, of your warlock spell save 8+ your proficiency bonus + Charisma mod, taking 2d6 on a failed save and half on a successful one |
It's health is determined by, 15 or your health +10 which ever is higher. Its proficiency is based off of yours.
The dragon gets its own initiative roll in combat and can take one action and its movement.
Dragon bond
Your bond with your dragon companion allows you to hear its thoughts and it yours as long as you are within 100ft. You also gain the ability to understand Draconic
Growth spurt
Your dragon companion grows one size higher at lvls 3,5,15 , its walking, burrow, flying speed increases by 10
Dragon rider
your dragon grows and becomes one size larger, now considered a large creature and can now be used as a mount.
Dragons strength
your dragons attacks become stronger
all melee attacks gain an additional attack die at lvls 6,10,14
your dragons fire breath attacks increase to 4d6 at lvl 6, 5d6 lvl10, 6d6 lvl 14
Mounted Combatant
you gain the mounted combatant feat.
Fusion
twice per long rest you can fuse with your dragon, you gain the ac of your dragon and gain all their abilities, and attacks. Your health becomes the combination of your and your dragons health. all attacks gain two extra hit die including fire breath attacks. your movement speed gets a +10.
If you fall unconscious in this state, you and your dragon are considered unconscious and you drop the fusion. if you drop fusion any damage that has already been dealt gets split between you and your dragon.
ex: if you have 50hp and your dragon has 100 in fusion health becomes 150. if in this state you take 100 damage and you drop fusion you can split it so; you and your dragon takes 50 damage each or you take 25 damage your dragon takes 75 damage, etc
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