Warlock
Base Class: Warlock

Your patron is a being who sits on the edge of time itself. Acting as "omens" to those able to see them, they are signs of events to come. It is not likely, although not impossible, that there was communication between you and your patron. You likely found yourself being followed by this odd spirit who granted you powers. Wherever you go, it goes. Nobody else can see it. What once was a spirit of omens is now passing itself on to you. You are now the omen.

The omens perception of time is slowly passed on to you as it grows more and more intertwined with your soul. You find yourself catching objects just a bit too fast. Or maybe stepping out of the way of impossibly fast projectiles. You also find yourself having odd dreams; predictions of the future. Small things at first, perhaps the events of next week or the next day. However, slowly but surely, this builds into greater predictions, until you're able to see what may happen frame-for-frame the next day. The responsibility of this power is yours to shirk or bear. 

Expanded Spell List

The Omen lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Omen Expanded Spells
Spell Level Spells

1st

ice knife, identify

2nd

augury, find traps

3rd

clairvoyance, slow

4th

divination, ice storm

5th

cone of cold, hallow

Edge of Time

Starting at 1st level, your omen grants you the ability to sit on the edge of time, being able to see briefly into the future. You gain +2 to initiative and can't be surprised while you are conscious. This +2 becomes a +3 at level 6, +4 at level 10, and +5 at level 14

Even though you always see it coming, you can still be harmed by things. For example, if an enemy who would otherwise surprise you makes an attack and it hits, you saw the attack coming, but simply didn't react quickly enough to dodge the attack.

Prophetic Visions

Starting at 6th level, whenever you take a long rest, you may cast the spell divination once at 4th level. You don't need to be awake to do this. The spell plays out as it normally would. This can only be done during a long rest. This does not count against your number of spells known.

Predictive Nature

Starting at 10th level, your ability to predict moments becomes stronger. You now perform a critical hit on a roll of 19 or 20.

Also, once per short rest, you can make a single opportunity attack on an opponent who misses you with any attack.

Enduring Omen

Starting at 14th level, you gain the ability to see into the future for a short duration. When you activate this ability, all attacks and ability checks have disadvantage against you. You also gain advantage on all checks, saves, and attacks.

At the end of your turn when you have this ability active, roll a d20 with a DC of 10. If you make the DC, the effects continue. Do this on each subsequent turn, with a DC increase of +1 for each roll.

You can do this once per short rest.

Edge of Time Increase

+1 to initiative. +3 total.

Edge of Time Increase

+1 to initiative. +4 total.

Edge of Time Increase

+1 to initiative. +5 total.

Previous Versions

Name Date Modified Views Adds Version Actions
2/12/2020 2:23:55 AM
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2/12/2020 2:32:20 AM
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8/16/2021 8:04:09 AM
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