Base Class: Monk
Way of The Weaponized Body
Monks who have trained in the Way of The Weaponized Body have honed their bodies to the peak of their potential. Their bodies are as deadly as any other weapon and tough like armor. Achieving this took great discipline, effort and pain. Monks who experienced this Monastic Tradition have been contracted as assassins or guards for very important and mortal missions.
Natural Athlete - Bonus Proficiency
When you choose this tradition at 3rd level, you gain proficiency in the Athletics skill if you don't already have it. The training you've put yourself through means that you have strong muscles all over your body and quick reflexes to match.
Natural Weapon
You have trained with your body to the point that it has become a natural weapon. All unarmed strikes count as martial arts attacks, the martial arts die increases by 2 (starts at 1d6 end at 1d12) and you become proficient with unarmed strikes and martial arts (you add your proficiency modifier to unarmed attack rolls).
Martial Arts Damage Die Levels
d6 (3 - 4)
d8 (5 - 10)
d10 (11 - 15)
d12 (16 - 20)
Natural Armor
By concentrating you are able to make your body tougher as you control your muscles to be stiff and in place. Add half your strength modifier rounded down to your unarmored defense. (AC = 10 + Wis Mod + Dex Mod + | Str Mod/2 |)
Additionally as a bonus action you can spend X ki points to add +X to your AC until the start of your next turn, your movement speed also drops to 0 until the start of your next turn.
Deadly Weapon
Your body is a deadly weapon and as long as there aren't any objects covering the part of your body being used you can make quick, sudden and sharp movements that are able to kill your enemies. You can spend 1 ki point right before attempting an unarmed attack to make it a piercing or slashing attack (which would use dexterity for the attack and damage rolls).
Deadly Force
When you kill or knock a creature unconscious with an unarmed attack that is deadly blow, you can fling his body up to 10 feet in the opposite direction from the attack. If a creature is hit by the body it takes damage equal to half the damage done by the deadly blow rounded down.
Focused Weapon
By focusing intently on the strike you can make an attack more powerful. You can spend 2 ki points and add your martial arts die to an attack after the attack has hit. To use again in the same attack, it costs twice as much as the previous use, the second would cost 4 the third 8. Additionally, you can destroy materials at higher amounts of dice.
Additional Dice Ki Cost Shatter Wood Shatter Stone Shatter metal
1 2 up to 6 in thick --- ---
2 6 up to 1 ft thick up to 3 in thick ---
3 14 up to 2 ft thick up to 6 in thick up to 1 in thick
Wind Weapon
Your martial arts attacks become strong enough that they're projected and carried by the wind. You can spend 1 ki point to increase the range of a martial arts attack by 5 feet, to increase it further it cost twice as much for each additional 5 feet (1 for +5ft, 2 for +10ft, 4 for +15ft, 8 for +20ft and 16 for +25ft).
Previous Versions
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8/23/2021 10:03:45 PM
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8/24/2021 2:18:04 AM
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1.1
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Coming Soon
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