Monk
Base Class: Monk

A corpse was found, the body of a powerful corrupted warrior of old. Upon studying it, a treacherous power was found. Where most choose to bury this knowledge, Monks of the way of power embraced it, founding new monasteries, teaching their pupils a new way to improve their body, a way to make them unbreakable.

Power Within

You can use the power within in a different way, a more violent way. Upon reaching 3rd level in this class you can exchange your Dexterity and Strength score. Now anytime a monk ability requires you to use Dexterity you can choose to use Strength instead. In addition, your body is sturdier than it ever was, power courses through you. Your hit point maximum increases by 3, and you gain 1 additional hit point each time you gain a level in this class.

Corrupted Ki

Your ki is changed by your power. Also at 3rd level, when you damage a creature with an unarmed attack, you can expend 1ki point to attempt to terrorize them. They must succeed a Wisdom saving throw against your ki save DC or become frightened of you for 1 minute. A creature frightened in this way can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Walking Disaster

Power courses through you, and your presence is terrifying to those who face you. At 6th level, you gain proficiency in the intimidation skill and can add your Strength modifier to any intimidation check you make.

Corrupted Punch

You focus all your energy in a single punch. At 17th level, you can, as an action, expend 4 ki points, you make an unarmed attack, on a hit the target takes 6d10 [bludgeoning] damage and 6d10 [necrotic] damage and is knocked back 30 feet. If the target is frightened of you, you have an advantage on this attack roll. Once you use this ability you can't use it again until you take a short or long rest.

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