Barbarian
Base Class: Barbarian

Through ancient draconic pacts performed by themselves or their ancestors, some barbarians are blessed with a soul fragment from their dragon patron. Barbarians blessed with this power wish only to bring it to any battlefield or enemy they eagerly charge head long into****y ever growing stronger and with the heart of a dragon now beating along side their own, they seek to fight for and uphold all things good in this world. At 3rd level you may pick a soul fragment of a metallic dragon, gaining abilities depending on that dragons damage type.

(it is preferred you are of neutral or good alignment)

 Soul Fragments

Gold dragon- Fire

Silver dragon- Cold

Bronze dragon- Lightning

Brass dragon-Fire

Copper dragon- Acid

(Note: Dragonborn cannot pick a color different from their own skin) 

Additionally after reaching 3rd level, you gain Soul points. Soul points are used with your abilities, and provide additional affects. You gain more soul points as you level up. soul points are returned after a short or long rest, and 1 soul point is returned critical hits.

Soul points levels-

3rd- 3 points

6th- 4 points

10th- 5 points

14th-6 points

17th-7 points

Draconic weapon

Starting at 3rd level imbue your weapon(s) with your soul fragment element. Attacks while this is activated do additional damage of that element with each hit. Use 1 soul point when activating Draconic weapon to add an additional element damage die on your next attack. 

3rd lvl-1d6 

6th lvl-2d6

12 lvl-3d6

16 lvl-4d6

Draconic Breathe

starting at 6th level, you gain the ability to use a breathe weapon determined by the color of dragon you chose as part of the Path of the Metallic Heart. Stats are found at the dragonborn breathe weapon on the racial page in the Players Handbook. the same level scaling applies to this ability and can be used once per short or long rest. Dragonborn who gain this ability gain an additional charge to their existing breathe weapon. Use 2 soul point when activating this ability to extend the range by 20 feet, and leave an area of effect in the affected area. AoE last until the start of your next turn.

Area damage is 2d6 at the start of any creatures turn who is in the area.

Draconic Rage

additionally at 6th level,you gain resistance to your chosen soul fragment element. Additionally You gain immunity to the element of the soul fragment you chose while you are raging. If you lose your rage while fighting and rage again in the same fight the immunity is then turned back into resistance. After a short rest you then gain your immunity back for your next rage. If your rage ends out of combat or after combat has ended you do not lose your immunity. Additionally you gain a set of shimmering spectral wings of matching color to the dragons soul fragment you chose, gaining a fly speed of half your regular movement. Raging regains a soul point.

 

(wings cannot be disspelled) 

Draconic Terrain

beginning at 10th level, 2 times per short or long rest, as an action transform an area within 30 feet of you with your draconic magic that last 10 minutes. The area transformed has a radius of 30 feet and turns the area into rough terrain for the duration. Additionally while the affect is active you make take an action to explode the area. Targets in the area must make a  DC 16 Dex saving throw. If the target should succeed they take no damage and are moved outside of the area in a direction of their choosing. On a failure the target(s) take 4d10 element of the dragon soul fragment you chose. Activating this expends the duration of the transformed terrain returning it back to normal. 

If you have the brass dragon soul fragment, instead of fire damage creatures who fail the saving throw are affected by the slow spell for the next 3 rounds of combat. After which they can then attempt to break the spell by attempting a DC 16 wisdom saving throw at the beginning of each turn. After a minute the spell ends.

activating this ability with a soul point extends the radius to 40 feet. 

True Draconic Form

starting at 14th level,  You may use 2 soul points Once per long rest you can take and action to transform into a young version of what ever dragon soul fragment you chose, this form last for 1 hour. This ability can be deactivated early, but if this is done the ability is expended and you must wait for it to recharge after a long rest. In this form you have the stats of the Young Version of what ever dragon you chose which can be found in the monster manual. 

Previous Versions

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