Base Class: Barbarian
Bloodragers are ferocious barbarians who unleash their bloodthirst upon their opponents. Their rage mingles with the fears of their prey as they unleash carnage upon those fools who choose to be their enemies. Bloodragers are feared by many, but that fear only serves to feed them greater power and greater bloodthirst.
Bloodthirsty Charge
At 3rd level, when you charge at your enemies, your bloodthirst grants you additional fervor. While raging, if you move at least 20 feet in a straight line immediately before taking the Attack action, you can make one additional melee weapon attack as a part of that action.
Unstoppable Rage
Beginning at 6th level, you can't be paralyzed or restrained while raging. In addition, you can spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has you grappled.
Terrifying Bloodrage
On your turn, when you score a critical hit or reduce a creature to 0 hit points with an attack, you can use a bonus action to attempt to menace any number of creatures that you can see within 30 feet of you. If the creatures can see or hear you, they must succeed on a Wisdom saving throws with a DC equal to the damage dealt by the critical hit or attack that reduced a creature to 0 hit points. On a failed save, the creature is frightened of you until the start of your next turn. Creatures frightened of you must take the Dash action and move away from you by the safest available route on its turn, unless there is nowhere to move. This effect ends of the creature ends its turn out of line of sight or more than 60 feet away from you.
Merciless Bloodlust
Starting at 14th level, your bloodlust increases against those who fear you. In combat, you get a special reaction that you can take once on every creature's turn, except your turn. You can use this special reaction only to make an opportunity attack against a creature frightened of you, and you can't use it on the same turn that you take your normal reaction.
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