Monk
Base Class: Monk

Seek and harness the basest forms of natural energy and implementation of Ki. Harness the very forces of Harmony and Discord made material to achieve tranquility through balance.

Harmony and Discord

Beginning at 3rd level you may use your action to burn 1Ki point to cast either the Harmony or Discord Orb.

Harmony Orb: Using your action you cast a glowing yellow and white orb of energy at a target creature, the orb forms a tether to the target and transfers its benefits for 1 minute. At this level at the start of its turn the target creature heals HP equal to your monk level up to max. This cannot be cast on yourself and does not require concentration.

Discord Orb:  Using your action you cast a dark radiating orb of purple a black energy at the target, the orb forms a tether to the target and conveys its effects for 1 minute. At this level when a target bearing the discord orb takes damage from an attack (spell or melee, roll to hit not required) roll your monk damage die and add that number to the total (is affected by crits).

 While you have an orb active your focus and active tapping into the forces around you elevate you above your peers, literally. When an orb is active you float 5ft above the ground and are able to move at your normal speed. You are unaffected by difficult terrain and traps/glyphs that require contact or being walked over are not tripped by you.

Loose Destruction

At 6th level when you take the attack action to throw a Monk weapon you may use your bonus action to return that weapon to your hand.

You also gain access to the spell Catapult WIS modifier times a day, use WIS for DC. 

True Harmony and Absolute Discord

At 11th level your Harmony and Discord Orbs gain the following additional benefits:

Harmony Orb: Through the Orb you may cast Bless, Haste, or Cure Wounds on the target of the Orb. Burn the number of Ki points equal to the spells level, you may burn more Ki to upcast but the spell may only effect the bearer of the Orb and you may only concentrate on one buff at a time.

Discord Orb: Through the Orb you may cast Bane, Slow or Inflict Wounds one the target of the Orb. Burn the number of Ki points equal to the spells level, you may burn more Ki to upcast but the spell may only effect the target of the Orb and you may only concentrate on one spell at a time. Inflict Wounds is no longer a touch spell, target must make a CON save or take the spells damage, use WIS for the DC for all of these spells.

At this level you may also now use a bonus action to move one of the orbs to a new target but spells are not carried over to this new target.

Gain access to the Telekinesis spell WIS modifier times a day (shared with uses of Catapult)

Experience Tranquility

At 17th level gain the following benefits:

Casting your Orbs is now a Bonus Action

You may use your action to spend 5 Ki points to activate Become Tranquility, you are cloaked in bright radiant light as it glows from your eyes mouth and body, 6 golden arms of radiant energy sprout from you back as you float from the ground. Gain the following benefits for 1 minute:

- You levitate 5ft off the ground as previous

- All thrown Monk weapons automatically return to you and are considered magical. Instead of Bludgeoning, Piercing or Slashing damage the weapon deals Radiant

- Allies within a 20ft radius of you at the top of their turn roll 1 monk die and heal that much as well as have advantage on Death Saving Throws

- You may now command multiple orbs, for the duration you may control a number of Orbs equal to you WIS modifier. You may also concentrate on one spell through Harmony and one through Discord affecting all respective targets. However Concentration Checks to maintain these spells after taking damage are at disadvantage irregardless of the War Caster feat and you must make a concentration check at the top of your turn starting at 10 and increasing by 5 every round. This check is NOT at disadvantage and can be affected by War Caster. If failed both spells drop.

-You may not use this feature again until you finish a Long Rest

 

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