Base Class: Warlock
You have made a pact with the Monopoly man to gain power, longevity, and a shit ton of Monopoly money. In return for your soul of course, but I mean who even reads the fine print anyway am I right? Well anyway, now you’ve got some cool magic powers like the ability to totally ruin the economy and stuff.
Additional spell list
Note:this it my first homebrew and I couldn’t find that many spells which I thought matched this subclass really well, so some of these spells are a bit random to add. If you ever actually want to play this subclass for some reason and you think of a spell which suits it perfectly to replace one that doesn’t work very well then feel free to swap it out however you like. After all, this is just homebrew so none of this is official, meaning that it wouldn’t be like you were changing an official class or anything.
Level 1:disguise self, earth tremor
Level 2:magic mouth, invisibility
Level 3:fireball, counterspell
Level 4:banishment, freedom of movement
Level 5:creation, transmute rock
Pass go, gain $200
starting at 1st level, you have passed go and gotten free money(metaphorically). Once per day, you can use your bonus action to create gold pieces equal to 1d20+your charisma modifier.if someone looks closely at it they must succeed an investigation check equal to your warlock spell save dc to see that it is actually Monopoly money.
Double dice
starting at level 6, you have rolled double dice in Monopoly(metaphorically, kind of). Whenever you roll damage, if any dice rolled the same number, you may reroll all dice that matched at least one other die, and add the number rolled to your original roll. Sets of more than 2 of the same number and multiple different pairs can all be rerolled together. You can only activate it once per damage roll, so if you roll any double dice when you reroll using this feature, they cannot be rerolled as well.
Get out of death free card
starting at 10th level, you have landed on a mystery square and gotten a get out of death free card (metaphorically). When you drop to 0hp, you can activate this feature to use your “get out of death free” card to be revived. Instead of falling unconscious you are restored to half of your max hp(rounded up).
Once you have used this feature, you can’t use it again until you have finished a long rest.
Pay your rent, bitch
starting at 14th level, you have bought all of the squares and upgraded them to hotels(metaphorically). Whenever a hostile creature moves to 5 feet from you, you can use your reaction to make them pay rent with their souls. The creature takes necrotic damage equal to half of your warlock level(rounded down), and you gain temporary hit points equal to the damage that the creature takes. This ability fails against constructs and undead, because they don’t really have souls(I’m pretty sure. If I’m wrong you are free to leave this part out).
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