Base Class: Rogue
Pirates untrustworthy and usually bend to a chaotic neutral alignment.
Charming
Gaining this skill at 3rd level, you have advantage on all persuasion(charisma) saving throws.
Firearms master
At 3rd level with this feature, you have proficiency with the pistol, musket, and gunpowder keg. In addition, if you have dual pistols, you can make an extra pistol attack as a bonus action.
Skilled navigator
At 9th level, you have proficiency with navigators tool, water vehicles, and perception checks when on any type of ship.
Charismic influence
At 13th level, you add you charisma bonus to your armor class,
Flambouynt fighter
At seventh level, you add your charisma bonus to melee weapon attacks.
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