Chris Perkins talks about some of the most important elements to consider when writing your own adventures for a larger audience.
-
-
Use these special house rule underhanded combat stunts to gain the upper hand in battle. Because fighting fair is for paladins.
-
We spoke with Mike Mearls about how he designs one-shot adventures for Dungeons & Dragons.
-
In the final installment of our 'Getting Started Dungeon Mastering' series, special guest Mike Shea discusses options for building combat encounters.
-
Mike Mearls talks about the realities of game design and why creating content is essential.
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew spell in D&D Beyond.
-
What sort of options do you have for representing heroes and monsters at your game? Let's find out in the next installment of our 'Getting Started Dungeon Mastering' series!
-
Playing a monster with as many powerful abilities as a kraken can be overwhelming. Learn how to play a kraken effectively in combat and how to integrate this titanic creature into your campaign world!
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew race in D&D Beyond.
-
In this fourth part of the Getting Started Dungeon Mastering series with special guest Mike Shea, explore some of the best tools to help you run Dungeons & Dragons games.
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew monster in D&D Beyond.
-
Of all of the skills a DM needs, none is more important than the ability to improvise. Mike Shea offers practical improvisation advice in the third part of our Getting Started Dungeon Mastering series.
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew magic item in D&D Beyond.
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew feat in D&D Beyond.
-
We all love to play D&D but sometimes the hardest part can be finding the right group. This article is the first in a series of articles to help new and prospective dungeon masters start running games.
-
Join special guest James Introcaso as he provides step-by-step instructions for designing a homebrew background in D&D Beyond.
-
Changing Your Game with Social Interactions
-
Mike Mearls and I sat down to talk about about several ways you can approach any dungeon.






