My players wanted to research a monster, so I made this handout using image resources from D&D Beyond. Here’s how you can become the Dungeon Master of your players’ dreams with these tips and tricks for creating fantastic handouts.
My players wanted to research a monster, so I made this handout using image resources from D&D Beyond. Here’s how you can become the Dungeon Master of your players’ dreams with these tips and tricks for creating fantastic handouts.
You want to be strong enough to survive anything your Dungeon Master throws at you, so why are your fellow party members mad that you’re so strong? We’re dispelling myths and dropping truth bombs and powergaming in this week’s New Player’s Guide.
How do you create combat encounters that your players will be talking about for years to come? Here are three tips that will turn you from a Dungeon Novice into a Dungeon Master. The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
Complete your heroic chronicle by determining your favorite food, a mysterious secret about your character, and even creating a prophecy with your Dungeon Master! This heroic chronicle expansion is geared towards the most well-known setting in Dungeons and Dragons: the Sword Coast of Faerûn!
You’ve been playing D&D for a few sessions now, which means you’ve had a few combat encounters, but you want more depth. More action and higher stakes. How can you do this? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
The heroic chronicle is a brand-new character creation option that gives players easy insight into a specific campaign setting—and into their characters’ futures. This heroic chronicle expansion is geared towards the most well-known setting in Dungeons and Dragons: the Sword Coast of Faerûn!
Here’s how to create an exciting D&D world with a pencil, paper, dice, and a Monster Manual. In Dungeons and Dragons, legendary creatures like krakens, aboleths, and ancient dragons are more than just boss battles waiting for adventurers; they assert power over the land itself!
Learn how to play D&D with one DM and just one other player! This style of play is perfect for people stuck at home, with busy friends, or who want to play a solo game with their roommate or romantic partner.
When making a world for your D&D campaign, you should start small and then build bigger and bigger. Here are some tools to help. The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
The encounters you can have while traveling tell you a lot about the kind of world you’re in. How can you create an engaging story and an immersive world solely through encounter design?
Worldbuilding is hard work, and communicating all of the cool things you've created is even harder. It's easy to dump pages of lore on your players, but how do you keep their eyes from glazing over? Here's how to keep your worldbuilding subtle, effective, and fun.
You’ve now run your first ever game of D&D and had a great time. Your players want more! How do you turn your first adventure into the start of a longer campaign? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.
So, your gaming group is all assembled. The DM needs to lay some ground rules to help the group stick together, but there are things a player can do to become the best D&D player they can be, too!
How do you challenge adventurers that can handle any combat problem with ease? DC helps you learn a skill that all Dungeon Masters need to learn in order to keep the game fun at higher levels.
Do you create your own adventure, or run a pre-published one? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first game of D&D up and running.
Make your D&D game more epic with a brand new house rule. Use your knowledge of ancient lore and your keen eyes to discern an otherwise invincible monster's weak point, and then strike! It's your only chance to take this creature down!
Don't drink too many potions! All that magic will make you sick—and magic sickness doesn't mess around.
This one technique can save an average campaign from disaster, and turn a good campaign into something amazing. What is it? Session zero!
Completing the evil triad of the Lower Planes are yugoloths, neutral evil fiends that willingly serve any master—for a price. How do yugoloths function in Avernus… and could a yugoloth’s services be bought by the forces of good?
Demons are terrifying beasts that would like nothing more than to tear your soul from your body and gnaw on your still-beating heart. They’re monstrous, from top to bottom. How do you play this sort of senseless evil?