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    • Dungeon Master Tips

    Dungeon Master Tips

    • New Player’s Guide: How to Make Awesome Handouts
      May 29, 2020 by James Haeck

      My players wanted to research a monster, so I made this handout using image resources from D&D Beyond. Here’s how you can become the Dungeon Master of your players’ dreams with these tips and tricks for creating fantastic handouts.

      Read More
    • New Player’s Guide: Powergaming
      May 15, 2020 by James Haeck

      You want to be strong enough to survive anything your Dungeon Master throws at you, so why are your fellow party members mad that you’re so strong? We’re dispelling myths and dropping truth bombs and powergaming in this week’s New Player’s Guide.

      Read More
    • New Player’s Guide: How to Build Tactical Encounters like a Pro
      May 8, 2020 by James Haeck

      How do you create combat encounters that your players will be talking about for years to come? Here are three tips that will turn you from a Dungeon Novice into a Dungeon Master. The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.

      Read More
    • Heroic Chronicle: Sword Coast Part II
      May 6, 2020 by James Haeck

      Complete your heroic chronicle by determining your favorite food, a mysterious secret about your character, and even creating a prophecy with your Dungeon Master! This heroic chronicle expansion is geared towards the most well-known setting in Dungeons and Dragons: the Sword Coast of Faerûn!

      Read More
    • New Player’s Guide: How to Try Tactical Combat
      May 1, 2020 by James Haeck

      You’ve been playing D&D for a few sessions now, which means you’ve had a few combat encounters, but you want more depth. More action and higher stakes. How can you do this? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.

      Read More
    • Heroic Chronicle: Sword Coast and the North
      Apr 29, 2020 by James Haeck

      The heroic chronicle is a brand-new character creation option that gives players easy insight into a specific campaign setting—and into their characters’ futures. This heroic chronicle expansion is geared towards the most well-known setting in Dungeons and Dragons: the Sword Coast of Faerûn!

      Read More
    • Worldbuilding with Legendary Monsters
      Apr 24, 2020 by James Haeck

      Here’s how to create an exciting D&D world with a pencil, paper, dice, and a Monster Manual. In Dungeons and Dragons, legendary creatures like krakens, aboleths, and ancient dragons are more than just boss battles waiting for adventurers; they assert power over the land itself!

      Read More
    • New Player’s Guide: How to Play D&D One-on-One
      Apr 22, 2020 by James Haeck

      Learn how to play D&D with one DM and just one other player! This style of play is perfect for people stuck at home, with busy friends, or who want to play a solo game with their roommate or romantic partner.

      Read More
    • New Player’s Guide: Building Your Own Campaign Setting
      Apr 17, 2020 by James Haeck

       When making a world for your D&D campaign, you should start small and then build bigger and bigger. Here are some tools to help. The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.

      Read More
    • Worldbuilding through Encounters
      Apr 15, 2020 by James Haeck

      The encounters you can have while traveling tell you a lot about the kind of world you’re in. How can you create an engaging story and an immersive world solely through encounter design?

      Read More
    • Worldbuilding with Style and Subtlety
      Apr 8, 2020 by James Haeck

      Worldbuilding is hard work, and communicating all of the cool things you've created is even harder. It's easy to dump pages of lore on your players, but how do you keep their eyes from glazing over? Here's how to keep your worldbuilding subtle, effective, and fun.

      Read More
    • New Player’s Guide: Developing Your Campaign
      Mar 13, 2020 by James Haeck

      You’ve now run your first ever game of D&D and had a great time. Your players want more! How do you turn your first adventure into the start of a longer campaign? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first D&D campaign up and running.

      Read More
    • New Player’s Guide: The Group That Games Together
      Feb 21, 2020 by James Haeck

      So, your gaming group is all assembled. The DM needs to lay some ground rules to help the group stick together, but there are things a player can do to become the best D&D player they can be, too!

      Read More
    • Balancing the Scales
      Feb 19, 2020 by DC

      How do you challenge adventurers that can handle any combat problem with ease? DC helps you learn a skill that all Dungeon Masters need to learn in order to keep the game fun at higher levels. 

      Read More
    • New Player’s Guide: Choosing Your First Adventure
      Jan 31, 2020 by James Haeck

      Do you create your own adventure, or run a pre-published one? The D&D Beyond New Player’s Guide has you covered with tips on how to get your very first game of D&D up and running.

      Read More
    • Epic House Rules: Attack its Weak Point (For Massive Damage)
      Jan 29, 2020 by James Haeck

      Make your D&D game more epic with a brand new house rule. Use your knowledge of ancient lore and your keen eyes to discern an otherwise invincible monster's weak point, and then strike! It's your only chance to take this creature down!

      Read More
    • Epic House Rules: Potion Toxicity and Quick Drinking
      Nov 27, 2019 by James Haeck

      Don't drink too many potions! All that magic will make you sick—and magic sickness doesn't mess around.

      Read More
    • Session Zero: A Foundation for Greatness
      Nov 13, 2019 by DC

      This one technique can save an average campaign from disaster, and turn a good campaign into something amazing. What is it? Session zero!

      Read More
    • How to Play a Yugoloth like the Ultimate Mercenary
      Sep 25, 2019 by James Haeck

      Completing the evil triad of the Lower Planes are yugoloths, neutral evil fiends that willingly serve any master—for a price. How do yugoloths function in Avernus… and could a yugoloth’s services be bought by the forces of good?

      Read More
    • How to Play a Demon like an Engine of Chaos
      Sep 20, 2019 by James Haeck

      Demons are terrifying beasts that would like nothing more than to tear your soul from your body and gnaw on your still-beating heart. They’re monstrous, from top to bottom. How do you play this sort of senseless evil?

      Read More
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