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    • Home
    • Dungeon Master Tips

    Dungeon Master Tips

    • How to Play a Devil like a Lawyer from Hell
      Sep 18, 2019 by James Haeck

      Devils rejoice in spreading evil throughout the Material Plane with their malicious contracts and deceptive deals. Even in Avernus, where the Blood War rages eternal, mortals must keep their wits about them.

      Read More
    • The True Master of Dungeons
      Sep 13, 2019 by DC

      You may be the Dungeon Master, but how can you actually become a masterful DM, the kind that runs legendary games of D&D? 

      Read More
    • Adapting Other Genres to D&D
      Aug 28, 2019 by James Haeck

      Curse of Strahd adapted the thrills and chills of Gothic Horror to D&D, and the upcoming Eberron hardcover is giving D&D a realm of post-war arcane noir. How can you adapt your favorite fiction genre to the fantasy stylings of D&D?

      Read More
    • Reimagining Racial Ability Scores
      Aug 14, 2019 by James Haeck

      How do you improve D&D’s races? Here’s one way for you to try at home: cut out the restrictive ability score modifiers and put them somewhere else!

      Read More
    • The Best Maps of Fifth Edition D&D
      Jul 17, 2019 by James Haeck

      What are your favorite maps of D&D? Also, did you know? If you own Ghosts of Saltmarsh on D&D Beyond, you have access to high-res, printer-quality maps that you can print out at your local print store.

      Read More
    • Play One-on-One (or Party Style!) with the D&D Essentials Kit
      Jun 26, 2019 by James Haeck

      The D&D Essentials Kit contains rules for playing D&D one-on-one with your DM by supplementing your party with sidekicks and followers. Are you up for the challenge?

      Read More
    • Not Half-Bad: Playing Mixed-Race Characters
      Jun 19, 2019 by Tristan Tarwater

      Half-orc? Half-elf? What do you do about other mixed-race D&D characters, and how do you represent characters that come from different racial backgrounds in a world filled with non-human peoples?

      Read More
    • What's the Best Part of Acquisitions Incorporated?
      Jun 18, 2019 by James Haeck

      What's the best part of the new Acquisitions Incorporated book? Well, it's...

      Read More
    • Spell Spotlight: Grease
      Jun 5, 2019 by James Haeck

      Learn about D&D’s slipperiest spell, and how to use it as a player or adjudicate it as a Dungeon Master.

      Read More
    • Live from The Descent: Welcome to Avernus!
      May 18, 2019 by James Haeck

      D&D is traveling to the first layer of the Nine Hells in its latest adventure. Here’s what you can expect in the blasted wasteland of Avernus.

      Read More
    • How to Play a Sahuagin like a Sea Devil
      May 1, 2019 by James Haeck

      Sahuagin are masters of sharks and the sea, and their frenzied attacks and powers of telepathy make them truly formidable foes. How do you build an encounter that makes full use of these fearsome foes?

      Read More
    • Roleplaying 101: Building a Backstory
      Apr 24, 2019 by James Haeck

      Previous installments of Roleplaying 101 have talked a lot about improvisation and going into games with low-prep characters, but what about the other side of the coin? How do you build a backstory that helps you play a character that’s fun for you and your entire group?

      Read More
    • Roleplaying 101: Improvising Your Way to Victory
      Mar 27, 2019 by James Haeck

      Want to have more fun playing your character? Want to get deep into your character’s head and lose yourself in the story? Want to form meaningful relationships with your fellow party members? Look no further. We’re going to build you into a better roleplayer. 

      Read More
    • How to Play a Werewolf Like an Apex Predator
      Mar 6, 2019 by James Haeck

      The How to Play series returns with this tactical spotlight on werewolves—with a brief diversion into other lycanthropes, including neutral good werebears and true neutral weretigers.

      Read More
    • Welcome to Saltmarsh: An Introduction to D&D’s Saltiest City
      Feb 27, 2019 by James Haeck

      Saltmarsh has come a long way since it was first created by British D&D authors in the '70s. If you plan on running the upcoming anthology adventure Ghosts of Saltmarsh, you would do well to learn about this sleepy port's sinister history.

      Read More
    • How to Remix Waterdeep: Dragon Heist to Play it Again and Again
      Feb 6, 2019 by James Haeck

      Can you play Waterdeep: Dragon Heist again with the same group of players and still make it feel new? I say it can be done! Let’s break down how you can make Waterdeep: Dragon Heist feel new again. 

      Read More
    • Critical Role Spotlight: Episode 50
      Feb 1, 2019 by James Haeck

      Critical Role Spotlight is a series of DM and player tips based on the events of this week's episode of Critical Role! Learn from the glowing successes and hilarious mistakes of the Mighty Nein and their illustrious Dungeon Master. This week, we shine a spotlight on guest players, and how the DM, the guest player, and the regular players can help integrate their guest into the party.

      Read More
    • Dungeon Mastering Tips from the 4th Edition Dungeon Master’s Guide
      Jan 30, 2019 by James Haeck

      Modern Dungeons & Dragons is pretty different from its older cousin, the controversial 4th Edition of D&D. But love or hate the game, its Dungeon Master’s Guide had great advice for DMs playing any edition of D&D!

      Read More
    • Critical Role Spotlight: Episode 49
      Jan 25, 2019 by James Haeck

      Critical Role Spotlight is a series of DM and player tips based on the events of this week's episode of Critical Role! Learn from the glowing successes and hilarious mistakes of the Mighty Nein and their illustrious Dungeon Master. This week, we shine a spotlight on the reincarnate spell, with an alternative table that includes all current playable races.

      Read More
    • Failing Forward: Losing Without Ending the Campaign
      Jan 24, 2019 by James Haeck

      So the party screwed up. Bad. For players and DMs, this seems like a nightmare scenario. How can the campaign go on after a devastating loss? Here's what to do.

      Read More
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