Base Class: Rogue
You are an assassin a hidden danger. As you become better with your craft so does your ability to poison and kill targets quicker.
Bonus Proficiencies
When you choose this archetype at 3rd level, you gain proficiency with the disguise kit and the poisoner’s kit.
Assassinate
Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn’t taken a turn in the combat yet. In addition, any hit you score against a creature that has not yet seen you and hasn't taken a turn in combat yet is a critical hit.
Master of Poisons
at level 9 your expertise with poisons helps shield you from poison damage and increases the effectiveness of the poisons you use.
1. you gain resistance to poison
2. When you roll damage against a target with poison Immunity to poison becomes resistance. If immunity is treated as resistance you do not ignore that resistance. this ability does not stack with the poisoners feat to ignore resistance.
Art of Craft
At level 13 You've become an expert at applying and making your poisons.
1. You gain expertise with poisoners kit.
2. The potency of your poisons is improved by your abilities to make and apply it. The potency of your poisons increases the save DC (base 10 + prof mod + intelligence mod)
Hidden Strike
At level 17 You've become a master of making your shots from hiding places. When you you make a ranged attack with a longbow, shortbow or blowgun while hidden, you do not reveal your location and remain unseen.
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