Monk
Base Class: Monk

A small monastery of the Stonefists exists in the Shandar Mountains, which is related to some unspeakable horrors of legends, that supposedly lurk on the top of the highest peaks. The monks of the Stonefist practice the fighting techniques of earth elementals by studying and imitating their combat manoeuvres. Their daily practice involves hardening their body to withstand blows and practicing to focus their strength. Masters of this monastic tradition become almost impervious to non-magical attacks and reach a level of ascendance where they can turn themselves into earth elementals.     

Resist Strikes

Resist Strikes. Starting at 3rd level, you can channel your ki into resisting damage from a blow. As a reaction, you can spend 1 ki to reduce the damage you take from an attack by 1d10 + your Strength modifier + your monk level.

Mountain Stance

Mountain Stance. Starting at 6th level, you can tighten your muscles to enter a steady stance making you immovable and hard to grapple. As a bonus action, you can spend 1 ki point to gain advantage on contests involving Strength (Athletics) ability checks made against you for 1 minute. You lose this advantage if you take a move action.

Drunkard’s Luck

Stoneskin. Starting at 11th level, you can evoke a protective layer of stoney skin over your entire body. As a bonus action, you can spend 3 ki points to gain damage resistance from bludgeoning, piercing, and slashing damage from nonmagical attacks for 1 minute.

Elemental Transformation

Elemental Transformation. Starting at 17th level, you can become one of the elemental creatures you learned to imitate your whole life. As a bonus action, you can spend 6 ki points to transform into an Earth Elemental for 1 minute as if you were using the Wild Shape ability of the druid class. You can use all of your monk abilities in this new form. Once you use this feature, you can' t use it again until you finish a short or long rest.

Comments

Posts Quoted:
Reply
Clear All Quotes