Base Class: Fighter
Sword-singers are warriors of the sand wastes that fill the space between civilization in Quantis Concord. Temples of sword singers can be found in the wastes where they train. Commonly among them you might find forge clerics or desert druids. Singers are known for their swordsmanship capabilities and are often mistaken for magic users due to their feats. Singers follow a martial philosophy that preaches the strength of mind and body. They do not follow other pursuits such as wizardry because they believe it muddles the path, making it hard for them to gain mastery over the sword. Swords wielded by sword singers become immensely powerful as the sword and them are bound together. Through continued practice rare sword singers may call forth a shard of their soul to use as weapon in combat. These swords are known as spirit swords, or soul swords that formed from the soul and purity of thought.
Bonus Proficiency
When you choose this archetype at 3rd level, you gain proficiency in smith's tools, history, and one of your choice.
Soul Bond
Starting at 3rd level, you pick a sword to soul bind with. This is done through a powerful meditation that lasts 1 hour, or a short rest. By custom the sword is laid across the lap or at the feet during this time. A bonded sword can not be disarmed from you unless you are incapacitated. If on the same plane as you the weapon can be summoned to your hand as a bonus action.
Soul Strike: attacks with your soul bound weapon do an additional 1d8 force damage. This damage increases by 1d8 at levels 7 (2d8) and 15 (3d8).
Ancestor's Ward
Starting at 7th level, you may summon your ancestors to aid you in battle as a bonus action. The spirits remain for 1 minute. The spirits may be summoned a number of times equal to your wisdom modifier which resets on a long rest. While ancestor's ward is active the sword singer gets a +2 bonus to their armor class and their wisdom modifier is added to their melee attacks while the ward is active.
Mindful Body
Starting at 10th level, mindfulness causes you to gain proficiency in Wisdom saving throws. You add your wisdom modifier to initiative rolls.
Soul Critical
Starting at 15th level, your soul bound attacks score a critical hit on a roll of 18–20.
Sword Saint
Starting at 18th level, your bound soul weapon becomes one with your soul. When needed the sword can be pulled from the users chest. Your soul sword looks ethereal in nature, taking on a see-through look. You can now chose, when recalling your soul sword, to either return it to your soul or to your hand. If your soul sword is lost, destroyed, or unbound. You can create a common sword (such as a longsword or scimitar) out of pure thought and your soul.
A missed attack with your soul sword can now be rerolled once per turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/19/2021 4:27:46 AM
|
1
|
0
|
1
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Oct 19, 2021This fighter subclass was inspired by sword saint lore from elder scrolls. Hope you enjoy it and if you have any concerns/criticisms, or ways for me to improve it, I'd love to know!