Base Class: Warlock
The Perfect Chord
Written by WHK (/u/GenuineBelieverer)
You have heard the most sublime sound in the world, and it has changed you forever. You've taken the resonance into your heart - nay, into your very soul! - and it has brought meaning and inspiration to your days. The Perfect Chord resounds through the quiet places of the world as a clear and harmonious note that spirals with infinite complexity, gaining sentience and life with every sound it collects. It has no motive but to include every sound in the universe within itself and it inspires others with an endless desire to find new forms of radiant music and then call it forth to collect them
Seeker of the Sound
At 1st level, your heartbeat is tuned to the Perfect Chord. You gain proficiency in the Performance skill.
Whenever you cast a spell that has only a verbal and somatic component you can choose to cast it as though it only had a verbal component. Whenever you cast a spell of 1st level or higher that only has a verbal component, including those modified by this feature, you gain temporary hit points equal to your Charisma modifier that last for one minute.
Deceptive Cadence
At 6th level, you learn to turn the tempo of battle against your enemies. Whenever you are attacked by a creature that you can see, you can use your reaction to inflict a moment of perfect silence upon your attacker.
It must make a Charisma saving throw against your warlock spell save DC. If it fails, it is deafened for one minute and takes thunder damage equal to 1d6 damage per two warlock levels you possess as the sound echoes back. Once you use this feature, you cannot do so again until you finish a short or long rest.
Voice of the Maestro
At 10th level, your spirit copies the sounds it hears with perfect clarity. You gain resistance to thunder damage. Whenever you sing, you can mimic the sounds of one or more instruments simultaneously. Additionally, you can mimic speech and other vocalizations, but not spellcasting. Creatures must succeed an Insight check against your warlock spell save DC + 10 to determine the sound is falsified by listening alone.
The Grand Finale
At 14th level, you learn to call upon a single note of the Perfect Chord to manifest itself into reality. As an action, you sing to the Chord. When you do, you can choose to have it appear in one of the following ways, each with different effects:
- Prelude: You and allies within 30 feet of you gain advantage on initiative checks, and you can add your Charisma modifier to initiative rolls. This effect lasts for 3 hours.
- Reprise: While you maintain concentration as though concentrating on a spell, you can use your bonus action to make a single attack. This effect lasts up to 1 minute.
- Dirge: Hostile creatures within 30 feet must make a Charisma saving throw against your warlock spell save DC. While you maintain concentration, all hostile creatures that failed their saving throw have disadvantage on all attacks, saving throws, and ability checks. This effect lasts up to 1 minute.
- Encore: Choose a spell of 7th level or lower that you have seen cast by someone other than you in the past minute. You immediately cast that spell, ignoring material component requirements. Once you call upon the Chord using this feature, you cannot do so again until you finish a long rest.
Eldritch Invocations
Allegro Vivace
Prerequisite: Perfect Chord patron, 9th level
You can cast greater restoration using a warlock spell slot. Once you cast this spell, you cannot do so again until you finish a long rest
Cheerful Duet
Prerequisite: Perfect Chord patron, Pact of the Chain feature
If you have a symphonic songbird as your familiar, it gains additional maximum hit points equal to your warlock level. You can choose to cast spells that require only verbal components as though you were in your familiar's space
Compositions of the Masters
Prerequisite: Perfect Chord patron, Pact of the Tome feature
Your ability to speak and cast spells is not impeded by being unable to produce sound, such as when you are within the area of the silence spell. Physical impediments such as gags are still effective. You also become immune to the deafened condition.
Harp of Hunting Horn
Prerequisite: Perfect Chord patron, Pact of the Blade feature
You can create a longbow or shortbow made from ivory and strung with dozens of strings using your Pact of the Blade feature. This weapon deals thunder damage, and fires arrows of light that it produces when a string is pulled back. You can choose to fire an arrow at an ally in place of making an attack with this weapon, infusing them with energy that grants them advantage on the first attack roll they make before the start of your next turn.
Wicked Waltz
Prerequisite: Perfect Chord patron, 17th level
You can cast Otto's irresistible dance once without using a spell slot. You cannot do so again until you finish a long rest.
Musical Pact Objects
When you select the Pact of the Blade, your pact weapon could appear as a sword inscribed with lines of music, an axe shaped like a guitar, or a maul in the shape of a musical note. Familiars could sing to distract enemies when taking the Help action, and a Tome could contain the most wicked solo ever written.
Record of the Incident at Estelle Sharp's Performance of "The Calling of the Rainbow's Soul"
At 7:43 in the "Jovial Spirit" opera house, Ms. Sharp began to sing to a full house of nobles after being greeted with much polite applause. At 7:45, during the opening lines of the chorus, a strange phenomenon began to manifest around Ms. Sharp. Statements taken afterward from eyewitnesses claimed a sort of "glowing mark" had manifested itself above the stage. One of the nobility who possessed magical aptitude but could not be found for comment had apparently feared foul play of some kind and cast a dweomer that would repel any sorceries present. Their attempt was unsuccessful. Several reported that the quality of her singing had grown steadily as the light remained above the stage, and claimed that such magical enhancements were "unprofessional" and "unwarranted" Soon after, the light disappeared, and the performance resumed without any further disruption. Ms. Sharp declined to comment on the incident, claiming it to be "merely a sign of inspiration."
Traits of the Vocalist
Consider adding one or more of these traits when creating a warlock or after seeking a new sound to add to the Perfect Chord's eternal symphony.
Roll Trait
1 You often inquire about the musical preferences of others.
2 You insist on others joining you when you sing.
3 You sometimes sing in your sleep.
4 You are extremely interested new environments.
5 You always listen with complete focus when hearing music for the first time.
6 You move in a way that is perfectly in rhythm.
7 You speak to instruments and expect a response.
8 You have a tendency to snap in time.
9 You sometimes ask people to repeat or speak certain words so that you can memorize their voices.
10 You do not walk, you march.
11 Your skin has odd parallel lines trancing it, like those of sheet music.
12 Your eyes are shaped like those of a bird.
13 You can't stop your fingers from tapping gently.
14 Your heartbeat is always in rhythm with your words.
15 Clothing or armor you wear for long periods of time becomes colorful or somber to suit your mood.
16 Your speech comes in defined patterns.
17 Your hair is always perfectly kept.
18 A scent of spring air seems to follow you.
19 When you cast a spell, a pulsing light appears from your chest in time with your heartbeat.
20 Your vocal range surpasses human hearing.
Pact of the Chain Familiar | small Fey, neutral
Armor Class 14 (natural armor)
Hit Points 14 (4d4 + 4)
Speed 10ft., Flying 50ft.
STR 4 (-3) | DEX 16 (+3) | CON 12 (+1) | INT 11 (0) | WIS 10 (+0) | CHA 16 (+3)
Skills Perception +5 Performance +7
Senses passive Perception 15
Languages Those known by its master
Challenge 1 (200 XP)
Magic Resistance. The songbird has advantage on saving throws against spells and other magical effects
Perfect Mimicry. The songbird can perfectly replicate any sound that it has heard. A DC 20 Perception check reveals that the sound is falsified.
Shining Feathers. Hostile creatures that attack the songbird must make a DC 12 Charisma saving throw. If they fail, the attack misses.
Actions
Peck. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 4 (1d4+2) piercing damage and 2 (1d4) psychic damage.
Fitting Tune (Recharges after a Short or Long Rest). The symphonic songbird chirps a beautiful song. Allied creatures within 30 feet gain advantage on their next attack roll, saving throw, or ability check.
Expanded Spell List
The Perfect Chord lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
The Perfect Chord Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | dissonant whispers, thunderwave |
| 2nd | knock, silence |
| 3rd | beacon of hope, resonance* |
| 4th | compulsion, dominate beast |
| 5th | animate objects, awaken |
Seeker of the Sound
At 1st level, your heartbeat is tuned to the Perfect Chord. You gain proficiency in the Performance skill. Whenever you cast a spell that has only a verbal and somatic component you can choose to cast it as though it only had a verbal component. Whenever you cast a spell of 1st level or higher that only has a verbal component, including those modified by this feature, you gain temporary hit points equal to your Charisma modifier that last for one minute.
Deceptive Cadence
At 6th level, you learn to turn the tempo of battle against your enemies. Whenever you are attacked by a creature that you can see, you can use your reaction to inflict a moment of perfect silence upon your attacker. It must make a Charisma saving throw against your warlock spell save DC.
If it fails, it is deafened for one minute and takes thunder damage equal to 1d6 damage per two warlock levels you possess as the sound echoes back. Once you use this feature, you cannot do so again until you finish a short or long rest.
Voice of the Maestro
At 10th level, your spirit copies the sounds it hears with perfect clarity. You gain resistance to thunder damage. Whenever you sing, you can mimic the sounds of one or more instruments simultaneously. Additionally, you can mimic speech and other vocalizations, but not spellcasting. Creatures must succeed an Insight check against your warlock spell save DC + 10 to determine the sound is falsified by listening alone.
Searing Vengeance
At 14th level, you learn to call upon a single note of the Perfect Chord to manifest itself into reality. As an action, you sing to the Chord. When you do, you can choose to have it appear in one of the following ways, each with different effects: Prelude: You and allies within 30 feet of you gain advantage on initiative checks, and you can add your Charisma modifier to initiative rolls. This effect lasts for 3 hours. Reprise: While you maintain concentration as though concentrating on a spell, you can use your bonus action to make a single attack. This effect lasts up to 1 minute.
Previous Versions
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