Warlock
Base Class: Warlock

You have made a pact with a legion. Or more precisley a legion has made a pact with you 10,000 lost and wandering souls have chosen you as there host. In doing so they grant you great power and experience of many lifetimes in exchange for being able to experience life again while in your presence.

        These souls were once people and many diffrent legions have diffrent stories. one might have been the citizens of a city that was destroyed by war or disaster. Others may be a various collection of people who refuse to remove on to the after life. yet still others might be an army who seek vengence against a particular enemy. Regardless, a legion may see you as a means to an end, but they are often benevolent to their hosts as they grant them something they are afraid to let go of.

Expanded Spell List

The legion lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Archfey Expanded Spells
Spell Level Spells

1st

inflict wounds, sanctuary

2nd

blur, enhance ability

3rd

revivify, spirit guardians

4th

guardian of faith, phantasmal killer

5th

legend lore, raise dead

Aura Of The Dead

Starting at 1st level, the souls of the dead experience life again when they are around you, though they are invisible to everyone. and though each soul is weak individually, you can use a bonus action to gather them around you, combining their power to create a spectral aura that reaches out 15 feet around you. 

   Your aura is visible to everyone in this state, and it gives you the following benefits: 

  • hostile creatures treat your aura as difficult terrain
  • you can use any spell or ability that requires a melee spell attack, or have a range spell of touch, on any creature that is inside  of, or adjacent to, your aura 

the aura remains even if you are incapacitated, but disappears if you die or you choose to end it as a bonus action. 

Stories of the Dead

Starting at 6th level, the thousands of souls that make up a legion contain vast amounts of experience with each soul having its own story to tell and its own wisdom to give. whenever you, or an allied creature that can hear you, makes a skill check, you can spend a minute allowing one of the souls of the legion to impact helpful knowledge to them. this causes them to add your Charisma modifier to the roll.

     You can do this a number of times equal to your charisma modifier. You regain all expended uses of this ability when you finish a long rest 

Spectral Shroud

At 10th level, you're growing bond with the legion allows them to become more and more corporeal, giving them the ability to physically touch the world around them. while your aura is active, you and the creatures you choose have a resistance to necrotic and cold damage While they are within your aura. Additionally, whenever a hostile creature makes an attack against an allied creature that is inside your aura, they must roll a d4 and subtract the amount from their attack.

Legions Rally

At 14th level, if your aura is active, you can use an action to call forth The Souls of the living and the dead to stand at your side in battle. For the next minute, your aura expands out to 30 feet around you. You can choose up to 10 creatures in your Aura to gain temporary hit points equal to twice your warlock level. if a chosen creature is unconscious, it is restored to Consciousness with one hit point before it is given to Temporary hit points.

Once you use this feature, you can't do so again until you finish a long rest
 

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