Base Class: Paladin
Commands of Steel
Oath of steel is taken for different reasons for those who create with steel and protect. Some use it for just weaponry and to destroy. Some believe in gods of forge or war. Some just believe in no philosophy and no idea they just believe in their armor and weapons. All these reasons are the reasons for the oath of steel.
Steel as Body. You must be as strong as the steel you wield.
Steel is your Will. You must be unflinching to anything that comes.
Steel is for the worthy. You must use your weapons on threats nothing else.
Steel is you. Your weapons, your armor, all of it is made to be used in the right way and be kept up as needed.
3rd Absorb Elements, Identify
5th Heat Metal, Cloud of Daggers
9th Conjure Barrage, Call Lightning
13th Wall of Fire, Fabricate
17th Creation, Holy Weapon
Channel Divinity
Chink in the armor. You can see the weakness in all the armor giving yourself an extra Cha modifier (minimum of +1) piercing dmg, and you can sense any metal 30 feet around you even if you are blind or deafened if you attack an enemy holding a metal weapon or wearing the metal you will not get disadvantage. 1-minute. Action.
Alloy Frame. Your armor is a second skin when you call on the steel for as much protection it can muster for yourself. For 1 minute you will gain a +1 AC and 2d6+cha Temp HP. level 10 it’s +2 AC and 3d6+cha temporary hp. Bonus action. Once you lose temp hp also goes your AC.
Aura of Steel
At the 7th level you are a ward of metal and flame, standing as a bastion against those that would bring harm to your allies. When an ally within 10 feet of you takes bludgeoning, slashing, or piercing damage, the damage that they take is reduced by an amount equal to your Charisma modifier (minimum of 1).
Additionally, you have resistance to fire damage.
At 18th level, the range of this aura increases to 30 feet. You also gain immunity to fire
Breaking Smite
Beginning at the 15th level, you can degrade the armor of others. In your first melee attack on the turn, your enemies must make a CON save if they fail allies will have advantage to hit them.
Incarnate Of Steel
At 20th level, as an action, you transform into a solid metal version of yourself, as well as heating up as the forge. you gain the following benefits:
- You are resistant to all Damage.
- All Enemies in your Aura will take fire dmg to equal to half your level.
- When you are attacked, your steel body attacks back 2d8 piercing them stabbing back.
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