Base Class: Wizard
Some of those who raise the dead think too small! Not the Master of the Behemoth. The bigger? The badder? The better! That is their motto to live by...just, try not to get crushed under the weight of their glorious raised creations. That would be a pity.
Undead Horror
As an Action, you can raise an Undead Horror from a target medium or smaller corpse. In combat, the spirit shares your initiative count, but it takes its turn immediately after yours. The only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated, the spirit can take any action of its choice, not just Dodge. This Horror lasts 24 hours or until this feature is used again.
Unhealthy Exposure
Due to the constant exposure, you have -1 to your constitution ability score.
Bigger is Better
Your undead horror feature can now target large corpses.
Strength of the Behemoth
Your Undead Horror’s attacks Count as magical for the purpose of bypassing resistance and immunities to non magical attacks and damage
Bigger Than Them
When your undead horror strikes with a melee your undead horror can attempt to shove the creature. Only works on creatures whose size category is the same or smaller as the horror’s
size.
The Titan's Last Stand
As An Action you can detonate your undead horror all creatures within 10 feet of the undead horror must make a dexterity saving throw or take 14d8 on a failed save or half on a successful Saving throw. This action destroys your Undead horror
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