Barbarian
Base Class: Barbarian

As a path of the infernal Rampage, your power is drawn in your rage by the Demons of the nine realms, and with that their power is translated into your capabilities.

Demonic empowerment

Upon choosing this path at 3rd level, you gain the ability to use your bonus action to add 1d4 fire and 1d4 necrotic damage to your melee attack. The dice increases to d6 at 6th level, d8 at 10th level, and d10 at 14th level.

Unyielding Strength

Beginning at 6th level, you gain demonic strength while raging, gaining a +1 to natural AC, an additional 10 movement speed, and gain resistance to necrotic and fire damage. These effects are only granted while in your rages.

Otherworldly Resilience

Starting at 10th level, you gain 20 additional hit points, and 2 more hit points for every barbarian level proceeding this one. This can be stacked with the tough feat.

Demonic Plunge.

Beginning at 14th level as Your action, you gain the ability to leap into the air equal to your movement speed with your demonic strength and land on your foes for damage. All creatures within a 10 foot radius of your landing point must make a dexterity saving throw equal to 8 + proficiency + Constitution modifier or take 5d8 necrotic damage and 5d8 fire damage, and half as much on a successful one. You may use your bonus action ability to increase the damage of this attack. This ability can be used once per short or long rest, increasing to twice per short or long rest at 18th level.

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