Barbarian
Base Class: Barbarian

The Path of the Martyr is taken by those whose beliefs, creeds, and ideals come before all else. One who takes this path does not fear the threat of harm to themselves. And, while raging, they can wield their own life essence as a weapon.

Blood Pool

Starting when you choose this path at 3rd level, you no longer feel physical pain while raging. You gain the ability to manipulate the essence within your blood and add that energy to your Blood Pool. 

Whenever you receive magical healing, the amount you heal is subtracted from the current total of your Blood Pool. Your Blood Pool empties to 0 whenever you take a Short or Long rest.

Your Barbarian Level x 4 = your Blood Pool maximum.

Blood Smite

At 3rd level, when you hit with a melee weapon attack while raging, expend 4 points from your Blood Pool to deal additional cold, fire, or lightning damage to the target. The extra damage is 1d8, plus 1d8 for every additional 4 points spent, with a maximum of 24 points.

Blood Ward

When you reach 8th level, You may use your Bonus Action to expend the total of your Blood Pool. Divide that total as Temporary Hit points between allies you can see within 30 ft. You do not need to be raging to do this.

Relinquish

When you go into a rage, or as a Bonus Action on your turn, you may inflict damage to yourself in order to bolster your attacks.

Roll 1dx with the X value being your choice of a d6, a d8, or a d12. You deal that much damage to yourself and add the result to your Blood Pool.

At 8th level, you roll 2dx instead of 1dx. At 12th level you roll 3dx. At 16th level, you roll 4dx.

Abdicate

Your willingness to value your goals above your own safety reflects in an increase in mental fortitude. You gain proficiency in your choice of Intelligence, Wisdom, or Charisma Saving throws.

While raging, whenever you take damage from a type you are resistant to, you may choose to lower your defenses and take the full amount of damage instead.

For the turn, you may choose to lose all resistances. The amount of damage you would have resisted otherwise is added to your Blood Pool.

 

Charisma

You gain proficiency in Charisma Saving Throws.

Intelligence

You gain proficiency in Intelligence Saving Throws.

Wisdom

You gain proficiency in Wisdom Saving Throws.

Unyielding

At 10th level, whenever you use your Blood Smite, you can use your reaction to heal yourself equal to half the amount of damage your Blood Smite does. This can be done a number of times per long rest, equal to your Constitution modifier with a minimum of 1 and a maximum of 5

You have resistance to Bludgeoning, Piercing, and Slashing damage even when not raging. 

While raging, you have resistance to all damage types.

Forsake

Once per rage, when you use your Relinquish feature, you can use your reaction to take additional damage equal to your barbarian level. When you do, add your barbarian level x2 to your Blood Pool.
You cannot use this feature if your current Hit points are less than your barbarian level

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2021 4:13:54 PM
2
0
v6
Coming Soon
11/6/2021 4:18:17 PM
2
0
v7
Coming Soon
11/6/2021 9:51:25 PM
2
0
--
Coming Soon
11/6/2021 10:01:21 PM
3
0
v8
Coming Soon
11/7/2021 4:35:14 AM
9
1
v8
Coming Soon
11/8/2021 12:04:32 AM
12
0
v8
Coming Soon