Cleric
Base Class: Cleric

Cooking is a sacred art that has been instrumental to humanoid-kind from the very beginning. It's almost as important to life as water, and is monumentally important in different cultures. Naturally, it is an act that can be revered, used to show love, and a means to respect the life given by the gods. Clerics of the kitchen domain show their worship and spread their message not through words, but through food. Examples of deities that kitchen domain clerics may follow would be Alobal Lorfiril, Berronar Truesilver, Chauntea, Elebrin Liothiel, Hanseath, Ilmater, and Sheela Peryroyl.

Domain Spells

You gain domain spells at the cleric levels listed in the Kitchen Domain Spells table. See the Divine Domain class feature for how domain spells work.

Kitchen Domain Spells
Cleric Level Spells
1st grease, purify food and drink
3rd gust of wind, heat metal
5th create food and water, unseen servant
7th blade barrier, cloudkill
9th greater restoration, flame strike

Divine Cooking

When you choose this domain at 1st level, you gain proficiency with cook's utensils, and may use them as a holy symbol. In addition, you learn the produce flame cantrip.

Iron Stomach

At 1st level, you bolster a creature's fortitude. As an action, you give one willing creature you touch (including yourself) advantage on the next Constitution saving throw it makes. This benefit ends immediately after the roll, or if you use this feature again.

Channel Divinity: Too Many Chefs

Starting at 2nd level, you can use your Channel Divinity to force others away from your area. As an action, you present your holy symbol, and each creature of your choice that can see or hear you within 15 feet of you must succeed on a Strength saving throw or be pushed 30 feet away from you.

Well Done

Starting at 6th level, you're used to getting burned every now and then from the fires of your kitchen. You are granted the following:

  • You gain resistance to fire damage.
  • If you cast a spell that deals fire damage and roll a 1 or 2 on the damage dice, you can reroll the dice and must use the new roll (even if the new roll is a 1 or 2).

Divine Strike

At 8th level, you gain the ability to infuse your weapon strikes with the flames that you cook with. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8.

Harm du Jour

At 17th level, the expelling force of your Too Many Chefs channel divinity is infused with a cooking-based ailment. You can apply one of the following effects of your choice to the feature when a creature fails the Strength saving throw for Too Many Chefs:

    Acid Reflux. You deal acid damage equal to your cleric level to a creature. In addition, the creature wastes its next action retching loudly.
    Food Poisoning. You deal poison damage equal to your cleric level to a creature. In addition, the creature is poisoned for 1 minute. At the end of each turn, the creature can make a Constitution saving throw against your Spell DC, ending the effect on itself on a successful one.
    Overcooked. You deal fire damage equal to your cleric level to a creature. In addition, the creature is set alight until an action is used to put it out. When the creature starts its turn while alight, it takes fire damage equal to your proficiency bonus.

 

Previous Versions

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Kitchen Domain Image