Fighter
Base Class: Fighter

A powerful warrior that has been trained by powerful dragon's, allowing him to easily control the abilities of an adult dragon, from breathing a powerful blast of energy, using powerful claws, and even being able to devastate armies. A Dragon Slayer is one fighter you don’t want to mess with.

Soul of the Dragon

Upon choosing this archetype at 3rd level, you gain the soul of a dragon that becomes the source of your powers. Choose one type of dragon from the Draconic Soul table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Dragon

Damage Type

Breath Weapon

Black

Acid

5 by 30 ft. line (Dex. save)

Blue

Lightning

5 by 30 ft. line (Dex. save)

Brass

Fire

5 by 30 ft. line (Dex. save)

Bronze

Lightning

5 by 30 ft. line (Dex. save)

Copper

Acid

5 by 30 ft. line (Dex. save)

Gold

Fire

15 ft. cone (Dex. save)

Green

Poison

15 ft. cone (Con. save)

Red

Fire

15 ft. cone (Dex. save)

Silver

Cold

15 ft. cone (Con. save)

White

Cold

15 ft. cone (Con. save)

Black

You have the soul of a Black Dragon and have resistance to Acid damage plus the Black Dragon's Breath Attack that can be used once every short rest.

Blue

You have the soul of a Blue Dragon and have resistance to Lightning damage plus the Blue Dragon's Breath Attack that can be used once every short rest.

Brass

You have the soul of a Brass Dragon and have resistance to Fire damage plus the Brass Dragon's Breath Attack that can be used once every short rest.

Bronze

You have the soul of a Bronze Dragon and have resistance to Lightning damage plus the Bronze Dragon's Breath Attack that can be used once every short rest.

Copper

You have the soul of a Copper Dragon and have resistance to Acid damage plus the Copper Dragon's Breath Attack that can be used once every short rest.

Gold

You have the soul of a Gold Dragon and have resistance to Fire damage plus the Gold Dragon's Breath Attack that can be used once every short rest.

Green

You have the soul of a Green Dragon and have resistance to Poison damage plus the Green Dragon's Breath Attack that can be used once every short rest.

Red

You have the soul of a Red Dragon and have resistance to Fire damage plus the Red Dragon's Breath Attack that can be used once every short rest.

Silver

You have the soul of a Silver Dragon and have resistance to Cold damage plus the Silver Dragon's Breath Attack that can be used once every short rest.

White

You have the soul of a White Dragon and have resistance to Cold damage plus the White Dragon's Breath Attack that can be used once every short rest.

Dragon Talons

Also upon choosing this archetype at 3rd level, you now have retractable dragon claws that can be used at your leisure. The claws deal 1d10 + your Strength modifier of slashing damage and ignore resistance to slashing damage.

Wings of the Dragon

Starting at 7th level, you grow a pair of dragon wings on your back, granting you a base flight speed of 30 feet.

Additional Fighting Style

At 10th level, you can choose a second option from the Fighting Style feature.

Archery

You gain a +2 bonus to attack rolls you make with ranged weapons.

Defense

While you are wearing armor, you gain a +1 bonus to AC.

Dueling

When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Great Weapon Fighting

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Protection

When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Two-Weapon Fighting

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Draconic Luck

Starting at 10th level, you gain a bonus to saving throws equal to your Strength modifier.

Might of the Dragon

Starting at 15th level, you gain four additional uses to your Breath Attack and your Dragon Talons now deal 2d10 slashing damage.

Ancient Draconic Form

Starting at 18th level, you can temporarily transform yourself into an ancient dragon for a total of 12 hours once per long rest. While in this form you have the statistics and abilities of your form, however, you still have your normal hit points and any equipment or armor you have is transformed with you. You will revert back to your normal form if you are dropped to zero hit points, are within the effects of Antimagic Field, or the time limit has been reached. Your ancient dragon form is determined by your draconic soul as detailed below.

Black Draconic Form

If you choose the Soul of a Black Dragon, you will transform into an Ancient Black Dragon every long rest.

Blue Draconic Form

If you choose the Soul of a Blue Dragon, you will transform into an Ancient Blue Dragon every long rest.

Brass Draconic Form

If you choose the Soul of a Brass Dragon, you will transform into an Ancient Brass Dragon every long rest.

Bronze Draconic Form

If you choose the Soul of a Bronze Dragon, you will transform into an Ancient Bronze Dragon every long rest.

Copper Draconic Form

If you choose the Soul of a Copper Dragon, you will transform into an Ancient Copper Dragon every long rest.

Gold Draconic Form

If you choose the Soul of a Gold Dragon, you will transform into an Ancient Gold Dragon every long rest.

Green Draconic Form

If you choose the Soul of a Green Dragon, you will transform into an Ancient Green Dragon every long rest.

Red Draconic Form

If you choose the Soul of a Red Dragon, you will transform into an Ancient Red Dragon every long rest.

Silver Draconic Form

If you choose the Soul of a Silver Dragon, you will transform into an Ancient Silver Dragon every long rest.

White Draconic Form

If you choose the Soul of a White Dragon, you will transform into an Ancient White Dragon every long rest.

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