Paladin
Base Class: Paladin

Across the world Onar is known as one of the youngest gods. He has surfaced almost 200 years ago and showed the world that a god can still protect his followers. Onar got his fame worldwide by protecting his followers with his radiant guard an elite group of zealous paladins that stood up against the creatures of the eclipse during the second founding of Animo. Ever since then he has not been seen on Emelion, but the god still watches over his people. He' s ever vigilant for an incursion of Larna followers that rival his religion. His religion stands for protecting the weak and the glory of battling for the right cause. Tralgabar was the city he surfaced in and is still known as the birthplace of Onar. Many believers travel to the Kingdom in pilgrimage to see the glory of the shining city themselves.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Brightlight Weapon. As an action, you can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration.

You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

Banishing light - As an action you can create a flash of light that blind all creatures that are not allied with you. The effect is instant and requires no saving throw. You also deal 1d10 to any subterranean creature that is caught in the spell.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Sunlight

You grant any ally in a 60 foot radius Darkvision. Undead, Fiends, Demons and Aberrations take 1d8 fire damage when they are within 10 feet of you

At 18th level, the range of this aura increases to 30 feet.

Lightbearer

As long as you are on a quest for your deity you gain the following benefits:

  • You are not affected by Sleep, hunger and thirst.
  • You gain an unwavering sense of direction towards your goal
  • Magic that controls the mind does not affect you

Onar's fury

At 20th level, as an action, you can emanate an aura of sunlight. For 1 minute, bright light shines from you in a 30-foot radius, and dim light shines 30 feet beyond that.

Whenever an enemy creature starts its turn in the bright light, the creature takes 10 radiant damage.

In addition, for the duration, you have advantage on saving throws against spells cast by fiends or undead.

Once you use this feature, you can’t use it again until you finish a long rest.

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