Base Class: Monk
Monks of the Way of The Empath study human emotion and the ways to break it down to buff their allies' combat abilities. They study ways to distill emotion into ki, transforming it into ways of healing and taking down their foes. Monks of this way are often pacifistic, only using violence as a last option when their foes simply won't listen to reason.
Empathy of The Mind
At 3rd level, you gain the ability to know the emotions your allies and opponents are feeling. You gain advantage on insight (wisdom) checks used to determine if someone is lying, and advantage on perception (wisdom) checks used to determine how a creature is feeling.
Empathy of The Body
At 3rd level, you gain the ability to transfer your allies' pain into healing energy. As a reaction, when one of your allies gets hurt, you have the ability to move quickly to absorb the pain into yourself, taking a quarter (rounded down) damage that your ally would have taken, and also negate half the damage (rounded up) dealt towards your ally, gaining temporary hit points equal to that amount. You can spend those temporary hit points to heal a creature by touching them within 1 minute. The healing gained by this ability is equal to the amount of temporary hit points you have. If you don't utilize the healing capability in time, you take that much damage. You can spend 1 ki point to focus your mind to shrug off the damage, forcing you to damage one hostile creature within 10 feet of you equal to that amount + your Wisdom modifier in psychic damage. If no hostile creatures are near you, you instead take the damage and regain the ki point.
Each time you gain an ability in this subclass (6th, 11th, and 17th), the amount of time you have to utilize healing gained by this ability increases by 1 minute.
Knowledge of The Empath
At 6th level, you learn how to gauge the emotions of others without even trying. You can now add your Wisdom modifier to your initiative roll. You also now instantly know when your allies' emotional connection is ended and can use your reaction to dash to any ally and administer healing you gain with this subclass.
Empathetic Healing
At 6th level, you learn how to distill your emotions and ki into a pool of healing energy. Your pool of healing energy is equal to 5 x your monk level and you can spend an hour during a long rest meditating and coming to terms with the day's emotions to refill your pool.
Presence of Empathy
At 11th level, your whole body begins to radiate a comforting energy to those around you. You gain the ability to give any ally within a range of 20 feet advantage on all Wisdom saving throws. Spending your emotional energy does take a toll on your mind. When your allies are under the affect of this energy, you gain disadvantage on Wisdom saving throws. When an ally succeeds on a wisdom saving throw, however, you gain temporary hit points equal to DC of the throw and you also regain 1 ki point. You cannot gain ki points past your max number.
Mastery of Empathy
At 17th level, you gain mastery over your emotions. You gain expertise in Wisdom saving throws. You know at all times what any creature is feeling and no longer need to roll Insight checks to determine if a creature is lying or not. Whenever you concentrate your Empathetic Healing on a creature, you regain ki points equal to the amount you healed for, not exceeding max ki total.
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