Warlock
Base Class: Warlock

As a worshipper of Lycaon, you are blessed with the power of his children as well as his own. He manipulates their blood to change into a Lycanthrope. You enact rituals, sacrificing wolves, bears, and other parental beasts of Lycanthropy allowing him more blood to gift to his underlings. Those who worship him begin to grow hair in unusual amounts, fangs emerge and they grow long thick claws. They gain the unusual ability to let off a loud howl. Their height raises exponentially and they develop a thirst for blood. 

Expanded Spell List

Spell Level

 

1st

Bane, Detect Evil and Good

2nd

Alter Self, Enhance Ability

3rd

Bestow Curse, Haste

4th

Dominate Beast, Faithful Hound

5th

Immolation, Commune

Blood Offerings

Starting at 1st level when you choose this patron you gain the power to infuse your spells with blood magic. Your patron will grant you access to untapped power, but for a cost. Your blood. When you cast a spell instead of expending a spell slot you may deal 1d8 piercing damage to yourself ignoring resistances for each of those spells levels. 

Blood Wrought Hide

At the start of 6th level you gain the attributes of your animalistic ancestors that your patron has granted you. When you take 10 or more piercing damage in one round your blood invokes a thick leathery hide to cover your body as well as sharp paws and jaws. Until the end of your next turn Your armour class increases by your Charisma bonus. You may add your Charisma bonus to your unarmed attack rolls as well as your unarmed damage rolls rather than your strength.You may use a bonus action to make an unarmed attack using your bite, dealing 1d6 + your Charisma bonus Piercing damage.

Predatory Instincts

Starting at 10th level you gain the senses of a beastial predator that Lycaon had intended. While under the Blood Wrought Hide feature you have advantage on Wisdom (Survival) Checks when tracking a creature. Your speed increases by 20. When you cause a creature to go to 0 hit points in your ancestral form you may use a bonus action to devour that creature. If you do you gain a spell slot, the level equivalent to up to your Charisma modifier. You gain a number of hit points equal to your proficiency bonus as well.

Blood Invoked Hunter

Starting at 14th level you have become an elite hunter of Lycaon. Whenever a creature within 120 feet of you is dealt 10 or more piercing or slashing damage in one round you put a track on them and for as long as they stay within range you have advantage on attack rolls on that creature. You can have a number of targets at a time equal to your Charisma modifier. As a bonus action you may let out a great howl, this howl is heard from hundreds of feet away. Each creature within 200 feet of you that can hear or see you makes a wisdom save DC equivalent to your spell save DC. If they fail they are frightened by you for 1 minute. You can do this a number of times up to your Charisma modifier you regain all expended uses after a short or long rest.

The Lycaon Image

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