Base Class: Monk
way of the open hand but the abilities work a little differently and quivering palm is replaced with a goddamn BUSTER WOLF
Open Hand Technique - Style B
Starting when you choose this tradition at 3rd level, you can manipulate your enemy’s Ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that target:
- It must succeed on a Dexterity saving throw or be unable to act for the next turn.
- It must make a Strength saving throw. If it fails, you can roll again and add the damage.
- It must attack on it's next turn.
Wholeness of Body - Style B
At 6th level, you gain the ability to heal yourself. As an action, you can regain hit points equal to three times your monk level. This requires a long rest to use again. Alternatively, you can temporarily boost your ability scores by 2 for the next 24 hours.
Tranquility - Style B
Beginning at 11th level, you can enter a special meditation that surrounds you with an aura of peace. At the end of a long rest, you gain the effect of a sanctuary spell that lasts until the start of your next long rest (the spell can end early as normal). The saving throw DC for the spell equals 8 + your Wisdom modifier + your proficiency bonus.
However, you can choose to make your next Strength or Dexterity saving throw succeed regardless of your roll.
i was out of ideas okay
Ki Buster
New Ability: Dash up to 15 feet in any direction. If an enemy is in the path, hit them once with 1d8 damage before striking them again with 1d12 damage and launching them away 10 feet. Costs 2 Ki to cast. Spend an additional Ki point to add 1d4 onto the damage.
yes this is probably broken but it's a replacement for quivering palm which is the epitome of game-breaking







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