Base Class: Paladin
Paladins of the oath of growth have sworn to their nature gods to expand the jungle and grow all of its exotic plants. The learn additional magic to help them do so.
Jungle Smite
When you take this oath at 3rd level, you may take a bonus action to deal an extra 1d6 (deal an extra 1d6 for each paladin level you have) poison damage with your next weapon attack, and heal target ally you can see by the same amount. You must take a short rest before using this again.
Petal Dance
Starting at 7th level, you may summon swirling magical petals around you. All creatures of your choice in that are make a Dc 15 wisdom saving throw or become charmed for 30 seconds. You must take a long rest before using this again.
Boom Bloom
Starting at 15th level, you may take an action to plant seeds in an object, a creature, or the ground within 10 ft of you. The seeds grow for 2 rounds, becoming a bright red/purple flower sticking out of the object. While growing, the flower is destroyed if the object it is planted in takes fire damage equal to or more than 20. Once grown, you can detonate it at any time. All creatures within a 30 ft radius of the flower make a Dc 17 dexterity saving throw, taking 9d8 fire damage on a failed save and half as much on a successful one. The creature also becomes prone on a failed save. You must take a long rest before using this again.
Yrgan's Gift
You get a +2 to wisdom, charisma, and dexterity. All attacks you make have the effects of "jungle smite". This lasts for 1d4+1 turns, and can be activated a number of times equal to your charisma modifier.
Previous Versions
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5/25/2021 1:20:41 PM
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3
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5e
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Coming Soon
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1/5/2022 5:07:07 PM
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22
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1
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Coming Soon
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