Sorcerer
Base Class: Sorcerer

Your blood comes from a steadfast lineage, touched by the elemental forces of the earth itself. Be it the blood of ancient dwarves first formed from stone or from a dao lineage from another plane, your blood runs thicker and your heart beats more steady than others. While particularly common among the genasi and the dwarves, these sorcerers can appear in any bloodline with ancient roots.

Blessed with natural resilience and command over the stones on which they stand, most of these sorcerers are solid and deliberate in both action and thought, slow to act, but once set on a course they become stubborn and immovable from their chosen path.

Stoneheart Magic

1st-level Stoneheart feature

You learn additional spells when you reach certain levels in this class, as shown on the Stoneheart Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Stoneheart Spells
Sorcerer Level Spells
1st stone fist*
3rd earth ripple*
5th erupting earth
7th stoneskin
9th wall of stone

 

* spells created by KibbleTasty need to be manually added

Steadfast Proficiencies

At 1st level, you gain proficiency with shields, simple weapons, and martial weapons.

Reverberation

Additionally at 6th level, when a creature protected by your aegis is struck, the absorbed impact is stored until the end of your next turn. The next melee attack you make gains advantage, and if it hits it deals an additional 1d6 damage. Your aegis can store 1 hit at a time (to a maximum of 1d6 damage).

Stone Aegis

1st-level Stoneheart feature

When you choose this Origin at 1st level, your form begins to harden, giving you considerable toughness and durability. As a bonus action, you can summon a rocky aegis that lasts for 1 minute, or until you use this ability again. This aegis is a visible defensive aura, though it's appearance may vary.

While you are surrounded by the aegis, damage taken is you can reduced by your Proficiency bonus.

Encompassing Aegis

6th-level Stoneheart feature

Starting at 6th level, when you activate your Stone Aegis, you can expend 1 sorcery point to target an additional allied creature within 60 feet. When you do so, for the duration of that aegis, both you and the target creature gain the benefits of the aegis.

Skin of Stone

Additionally, your skin is as tough as stone, sometimes even bearing rocky protrusions or rock-like texture. When unarmored, your durable form grants you an AC equals 10 + your Constitution modifier + your Strength or Charisma modifier (your choice). [This version uses Strength]

Stonewalk

14th-level Stoneheart feature

Starting at 14th level, you gain a burrowing speed of 15 feet, allowing you to travel through the earth. You can pass through soil and stone, but when you pass through stone you leave no hole behind you, becoming one with it and passing through. If you would end your turn inside of stone, you get pushed to where you entered the stone surface.

Strength of the Earth

18th-level Stoneheart feature

Starting at 18th level, you can draw strength from the earth. Your Strength ability score becomes equal to your Charisma ability score or your Charisma ability score becomes equal to your Strength ability score (whichever is higher). If your replacement score was higher than 15, your Constitution ability score is increased by 1 for each point over 15 it was (to a maximum of 20).

Additionally, your aegis can be extended to additional targets, expending 1 sorcerery point per target, up to a number of targets equal to your Charisma modifier. Your aegis can store additional hits, increasing the damage of your next attack by an additional 1d6, to a maximum of 3 hits (dealing 3d6 additional damage on your melee attack roll before the end of your next turn).

Previous Versions

Name Date Modified Views Adds Version Actions
12/8/2021 4:33:27 PM
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