Base Class: Ranger
The Dancer of the Fey's Festival is an Archtype derived from the fleet footwork of the Ranger who studies it.
The Dancer is revered for their ability to appear as if dancing with their enemy. A play unfolding in every hunt and battle, the story a theatrical display what they stand for in this life. They excel at moving through the most harsh terrain, gathering intel and securing knowledge, and dealing damage with a personal charm all their own.
First Dance
At 3rd level, you gain one of the following features of your choice.
After-image Tricks
When a Large or larger creature you can see within 5 ft. of you makes an attack at you and misses, you make take your reaction to leave an after-image effect while moving 5ft in any direction, so long as it is away from the creature that made the attack.
Second Hand
Once on each of your turns when you make a on ranged weapon attack, so long as you have the ammo you may fire two rounds, instead of one. Doubling the damage for the attack, but needing only a single To-Hit roll.
Wicked Whimsy
You have learned to dance around your foes without care, and when you strike a foe you can preform whimsically fleet feats, and dodge more quickly as a bonus.
Performance specialties
At 7th level, you gain one of the following features of your choice.
No Idle Hands
You may make a Sleight of Hand action to disarm someone next to you, so long as you can see, or fully identify the weapon's location, and can beat the target's Investigation.
Soothing the Savage Side
You may sing to a beast you can see within range of your vocal capabilities, doing so lulls it into a less aggressive, neutral state, or a friendly state if it were already neutral. The song will effect the beast for it's duration and an additional hour.
The Boogy Bush
When you preform a dance to a plant you have observed with ample time, you may form a connection with it and it shall dance in return. The Dance will convey it's emotion, and when speaking while dancing with the plant, it's dance will shift to show responsive emotions to the speech.
Second Dance
At 11th level, you gain one of the following features of your choice.
Flare for the Erratic
When you land a Ranged Weapon attack, you may take another attack action on two adjacent targets, each with it's own attack rolls.
Showman's Hand
Whenever you wield two weapons and make the attack action, you may then make a second attack action with the opposite weapon, against the same target. If both weapon's land, you may use your bonus action to attack a third time against that target.
Festival Closer
At 15th level, you gain one of the following features of your choice.
Summer Court Salsa
You have resistance to Fire Damage and now no longer consider burning buildings, wildfires, or other such terrain as rough or impassable.
Winter Court Waltz
You now have Resistance to Cold Damage and now double your movement on icy terrain, and do not require a change of footwear to navigate it safely.
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Posted Jan 28, 2022For those who may use this Subclass, I would love feedback! I'm always happy to hear how things worked out in sessions outside of my own. I often let my players playtest my material for me, but outside scopes and views is always welcomed and wanted by me.