Barbarian
Base Class: Barbarian

Originally called "Hive Knights" by the Estrobebs. which this path originates from. Barbarians who walk this path have grown a bond with the many tiny creatures of the lands. and those creatures see the Barbarian as a leader. who follow the call. these Barbarians came from the Estrobebs with a purpose of defending the Queen. that protective mentality hasn't changed much for those who walk this path.

 

Call the Hive

Starting when you choose this path at 3rd level, you have manifested a powerful swarm of insects or tiny creatures. You determine the swarm's appearance. When you rage you awaken your swarm. For the duration of the rage your swarm emits an aura that goes out to 10 feet of you. When you awaken your swarm. Choose one of the following effects.

Enraged Swarm. your swarm infuses the weapons of nearby allies with fury and power. Friendly creatures within the aura other then you get to add your rage bonus to the damage roll of weapon attacks

Protective Swarm. your swarm acts as a shield or armor. Friendly creatures within the aura gain a bonus to their AC equal to half your rage bonus (rounded down)

Ravenous Swarm. Your swarm becomes hungry and wish to consume. When a hostile creature starts it's turn within the aura. It takes piercing damage equal to your rage bonus

Hivemind

starting at 6th level. Your swarm becomes a part of you and your allies. You have advantage on saving throws against being charmed or frightened. In addition friendly creatures within your swarm aura also have advantage on saving throws against being charmed or frightened

Awaken the Hive

Your swarm has chosen you to give them sentience. You can cast the Awaken spell as an action. Requiring no Material components. Once you cast this spell you can't cast it again until you finish a long rest. When you cast this spell in this way. You can only target tiny beasts Wisdom is your spellcasting ability for this spell

Empowered Swarm

starting at 14th level. Your swarm becomes one with you. The aura size of your swarm increases to 20 feet. Additionally each option now has an additional effect

Enraged Swarm. Friendly creatures within the aura deal an additional 1d6 piercing damage with weapon attacks

Protective Swarm. friendly creatures within the aura gain the benefits of half cover

Ravenous Swarm. the aura is now considered difficult terrain for hostile creatures

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