Base Class: Bard
These bards are great at understanding others, being understood, and making friends
Smooth-talker
Starting at 3rd level, you are a very convincing and trustworthy person. You can count any roll of 9 or lower as a 10 for persuasion and deception checks (Charisma).
Withering comment
At 3rd level, you pick up on a creature’s insecurities and doubts and can throw them back in their face. You can use one Bardic inspiration die against a creature within 60 feet of you as a bonus action. The creature must subtract you bard inspiration die from the next saving throw it does before the start of your next turn
Successful inspiration
You’re ability to inspire others is unparalleled even among bards. When you are level 6, a creature that adds your bardic inspiration die to a saving throw, ability check, or attack roll can keep the die if it fails.
Communication is Key
You can make yourself understood at 6th level. As an action, choose a number of creatures equal to your charisma modifier within 60 feet of you. The chosen creature can understand you for 1 hour, no matter the language you use.
You can use this feature once per long rest or use a spell slot.
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