Fighter
Base Class: Fighter

This class is meant for those with near solo games as a generalist but also gives you the ability to truly be free.   But it does have cost and no matter what evil will come fro you 

Bare hands

Gain: Unarmed strike  as well as feat block and counter

All weapons crit on 17-20

 

Must defeat 4 enemies barehanded then gain sword:

Mangetsu: Straight Tai Chi blade:   Lvl 1 it has +1 to hit then at lvl 3 goes up by 1 point very lvl make 20.

Every two levels gain 1d4 to damage. 

 

This Counts as Unarmed but comes from your own ki no actual form is needed nor does it cost Ki

Call Of The Death Wind

Gain Ranged attack:    Does 6d12  +  Level + Prof  Save Dex save 21 if fail Cut in Half

 

Use once per day 

No Sword

While having no weapon in hand. 

When attack roll opposed. If won disarm the weapon.

 

Then Roll Dex save equal to half original attack roll if made gain weapon and gain one free attack with it on the opponent.

 

Also, Gain Reaction Strike  use equal to Dex mod -2 

Art Of War

Gain A spiritual Weapons

Bow

Spear

Knife

Gain An ally

 Gain An ally 

Create a new friend  

Race roll 1d00 to determine race on reincarnation board.

 Then Roll 1d10 determines the base class.  

Is now your apprentice and will die for you 

Gain 2d20 worth of gold every week as payment 

 

Accelerate

Gain +2 uses of Action Surge

Speed bonus

A real Hero: 

Sack All stats including Hp and Ac. You strike with one attack to hit and added as bonus damage.  

Must sleep for 72 hours after use. WIll be helpless till awakens.

Empty

Gain ability once per turn to roll disarm arm attempt on every enemy in a fight.

IF succeed gain free attempt at attack with said weapon. Dropping each weapon with each disarm.

Cost is One Level of Exhaustion 

It Feels Like Home

Gain a Village name after you. 

Exports roll 1d6 to find out. 

1. Farm

2. Ore

3. Water

4. Magic

5. Clergy

6. Ranchers

 

Race 1d00 for Village Race

 

You are now responsible for it. Gain 1d4 gold and gain a school with 1d10 work of students 

Training Complete

All Feats, abilities,  features that have a cost are reduced by 1 permanently.

 

Black Dragon Fist: crit Nat 20 only  x10  does auto stun/bleed 2d4 /  Petrify enemy  no save 

 

You know have 1d10 worth of trained solder. Levels and stats by DM 

 

 

 

Crescent Moon

 Gain Crescent move attack 

Foll Sleight of hand check if pass is treated as faint 

Then take real attack with Advantage at enemy striking at its head removing it.

use once per day.

 

Your Village produced 4d10 worth of  gold 

Roll 1d4 

Gain 

1. Prophets

2. Warrior 

3. Artistocrats

4. Paladins. 

Emperor

 You have your own village and own 1d1000 worth of land. 

You have a dojo full of students

You earn 100 gold per day

You have an army of 1d100 x 2 Soldiers

Your Village is now your lair

Gain Legendary Resit as well as actions

Manifest

Cost use of all weapons for one day except unarmed. 

For one fight may use any weapon ever seen. 

 

Must-Know all details of it. 

cost: 

Action to summon

action to switch

Bonus Action to throw 

Bonus action Fire 

Reaction block with a shield Ac equal to 1d20 +1 disappears after the first hit.

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