Base Class: Sorcerer
As an Elemental Soul Sorcerer, your lineage comes from entities that lived in the elemental plans, and the destructive power of those chaotic places still flows through your veins.
Primordial Speaker
You can speak, read, and write Primordial. With your knowledge of this language, you are able to communicate with Elementals and Primordials. Creatures that speak Aquan, Auran, Ignan, and Terran are able to understand you, and you them.
Elemental Bond
Starting at 1st level, you learn additional spells when you reach certain levels in this class, as shown on the Elemental Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
Fluctuating Bond (Optional)
You can change the type of your Elemental Origin when you finish a long rest.
| SORCERER LEVEL | FIRE ELEMENTAL ORIGIN SPELLS |
|---|---|
| 1st | hellish rebuke, burning hands, absorb elements |
| 3rd | aganazzar's scorcher, flame blade |
| 5th | fireball, flame arrows |
| 7th | wall of fire, fire shield |
| 9th | immolation, flame strike |
| SORCERER LEVEL | WATER ELEMENTAL ORIGIN SPELLS |
|---|---|
| 1st | create or destroy water, water blast, absorb elements |
| 3rd | dancing wave, dive |
| 5th | water cannon, water breathing |
| 7th | control water, geyser |
| 9th | maelstrom, cone of water |
| SORCERER LEVEL | EARTH ELEMENTAL ORIGIN SPELLS |
|---|---|
| 1st | earth tremor, stone fist, absorb elements |
| 3rd | maximilian's earthen grasp, earth ripple |
| 5th | erupting earth, meld into stone |
| 7th | stoneskin, orbital stones |
| 9th | transmute rock, fissure |
| SORCERER LEVEL | AIR ELEMENTAL ORIGIN SPELLS |
|---|---|
| 1st | feather fall, gale bolt, absorb elements |
| 3rd | hurricane slash, dust devil |
| 5th | fly, wind wall |
| 7th | aero barrage, storm sphere |
| 9th | control winds, cone of cold |
Elemental Affinity
Starting at 6th level, when you cast a spell that deals damage from the Elemental Origin spell lists or the related damage type listed below when using that Elemental Bond, add your Charisma modifier to that damage. At the same time, you can spend 1 sorcery point to gain resistance to that damage type for 1 hour.
Earth - Bludgeoning
Water - Acid/Cold
Fire - Fire
Air - Lightning/Thunder
Elemental Bloodline
Starting at 14th level, you gain immunity to the damage type of your Elemental Bond.
In addition, you may cast conjure elemental without expending a spell slot to summon a CR5 elemental that belongs to your Elemental Bond. Once you use this feature, you can’t use it again until you finish a long rest.
Earth - Bludgeoning
Water - Acid/Cold
Fire - Fire
Air - Lightning/Thunder
Elemental Mastery
Beginning at 18th level, you can channel the power of the Elemental Planes to empower your magic and yourself.
As an action, you can spend 5 sorcery points to wrap yourself in the energies of your Elemental Bond. While this aura is active and you cast a spell that does damage, it ignores resistances and immunities. You gain a flying speed of 60ft and you also gain resistance to bludgeoning, piercing and slashing damage. This effect lasts for 1 minute or until you use a bonus action to end it.
Previous Versions
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12/26/2021 7:46:41 PM
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Coming Soon
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