Base Class: Bard
The Cult of Rakdos is the style of art that only maniacs would love. Luckily, you are a maniac. You kill with flair and style, terrifying your enemies with your gruesome art. This subclass focuses on separating singular enemies and quickly killing them, then moving on to the next. Entrance is everything for these brutal bards, and the deathly spectacle is only the secondary importance.
Bonus Proficencies
The College of Rakdos kills with fashion, but they must be skilled enough with the weapons they kill with to do so. At 3rd level, you gain proficiency in melee martial weapons.
Brutal Entrance
At 3rd level, you know how to make the entrance of a true Rakdos member. On your first turn of initiative, as an action, you may teleport 30ft. next to one creature you can see. All creatures within 5ft. of where you teleport must make a Dex. save against your spell save DC. On a fail, you make two attacks against that creature. These attacks automatically hit and deal an extra 1d6 damage of the weapons type. On a successful save you don't make any attacks against the creature.
The extra damage dealt by this feature increases by 1d6 at 7th level (2d6), 13th level (3d6), and 19th level (4d6).
Bonus Attack
Starting at 6th level, you learn how to turn each attack into a chain of gory glory. Whenever you take the attack action, you may make one additional attack.
Whirling Weapons
You learn how to truly kill with proficiency and brutality, inspiring yourself (and others) to continue your onslaught of death. At 14th level, after killing an enemy you may make an additional attack against one creature you can see within the range of your weapon. Also, if you score a critical hit, you regain one use of bardic inspiration.
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