Base Class: Bard
Bards of the College of Hospitality use their magical gift of expression through the lovely lens of cooking. Whether cooking by a campfire or in a 3 stove kitchen, these bards use their gifts to bring magic to the mouths of their companions. When the meal is finished, those at the table may find that it takes a bit more than just love to be put into this bards magical meals.
The loyalty of these bards lies in the support of others who will share their food and sit at their table, more to help friends than harm foes. A party who keeps such a bard will find delicious meals from the most simple of ingredients, regardless if they are diving in a dungeon or laying about the castle.
(Version 1.1)
-A Constitution Saving Throw has been added to the sour smell of Pungent Preparation
-The Experimental Elixir table has been added to the Experimental Seasoning ability for ease of access
Ever Hospitable
Whenever you roll a Charisma (Persuasion) check or an ability check involving Brewer's Tools or Cook's Utensils, roll a d4 and add the number rolled to the total ability check.
Refreshing Snack
At 3rd level, during a long rest you can make a number of Refreshing Snacks equal to your Prof. Bonus. As a bonus action these can be consumed or administered it to an incapacitated creature, to heal 1d6 of damage.
As your bardic inspiration die levels, the amount of damage healed by this ability scales to match. (1d8 at 5th, 1d10 at 10th, 1d12 at 15th)
Creating a Refreshing Snack requires you to have cook's utensils on your person.
Pungent Preparation
Also at 3rd level, you release a strong smell that invigorates friends and distracts or disgusts foes.
As a bonus action, you can expend one use of your Bardic Inspiration to release a sweet smell into the air. When you do so, choose a number of creatures within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points.
The number of temporary hit points increases when you reach certain levels in this class, increasing to 8 at 5th level, 11 at 10th level, and 14 at 15th level.
Or as a bonus action, you can expend one use of your Bardic Inspiration to release a sour smell into the air. When you do so, choose a number of creatures within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each creature targeted must make a constitution saving throw equal to the casters spell save DC, if failed the target becomes frightened.
Experimental Seasoning
Once per long rest you can magically imbue an experimental seasoning on food. Roll on the Experimental Elixir table for the seasoning's effect, which is triggered when someone eats the food. As an action, a creature can consume the food or administer it to an incapacitated creature.
You can create additional experimental seasoning by expending a spell slot of 1st level or higher for each one. Expending a spell slot of 3st level or higher you may choose the seasoning's effect from the Experimental Elixir table.
Creating an experimental seasoning requires you to have cook's utensils on your person.
When you reach certain 15th level in this class, you can make two more seasonings at the end of a long rest.
| Experimental Elixir | |
|---|---|
| d6 | Effect |
| 1 | Healing. The drinker regains a number of hit points equal to 2d4 + your Intelligence Modifier |
| 2 | Swiftness. The drinker's walking speed increases by 10 feet for 1 hour. |
| 3 | Resilience. The drinker gains a +1 bonus to AC for 10 minutes. |
| 4 | Boldness. The drinker can roll a d4 and add the number rolled to every attack roll and saving throw they make for the next minute. |
| 5 | Flight. The drinker gains a flying speed of 10 feet for 10 minutes. |
| 6 | Transformation. The drinker's body is transformed as if by the Alter Self spell. The drinker determines the transformation caused by the spell, the effects of which last for 10 minutes. |
Imbue Magical Foods
Starting at 14th Level, when you use the skill Refreshing Snack ability you may choose to make any number of them a magic imbued food.
You may imbue any number of your Refreshing Snacks with a 5th level or lower spell imbued inside it. Doing this uses up that spell slot, and this can only be preformed with spells your DM approves (beforehand or during) As an action, a creature can consume the food or administer it to an incapacitated creature, once done the spell activates as if it were cast on that creature. This can be used for damaging spells as well as buffing spells.
Creating a magical imbued food requires you to have cook's utensils on your person.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/31/2021 9:45:10 PM
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5
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3
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Coming Soon
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