Blood Hunter
Base Class: Blood Hunter

There are Blood Hunters whose ambition to become the greatest has driven them to fuse their blood with an Eldritch Being of unknown origin. Through pure willpower and stubborn determination, these Hunters have retained their sanity and can now access dimensions and other forces beyond comprehension and master them.

 

This is the order of the Eldritch Blood.

Black Blood Arsenal

At the 3rd Level, you have access to a pocket dimension that you can put ANY weapon into. You can summon them with a free action at any time. All weapons that are summoned from this dimension are covered in blood and roll an additional 2d4 Force Damage under the title of Black Blood.

 

At the 10th Level these weapons can also negate any curse, magically inflicted status effect, or long term spell.

Blood Brothers

At the 7th Level sacrifice 1d12 of your HP to imbue your ally's weapon with 2d4 Force Damage (ergo making it a Black Arsenal Weapon) for 10 minutes.

 

Eldritch Blood Rage

At the 7th Level you can use your bonus action or sacrifice an Extra Attack and 2d8 HP to go into a Barbarian like Rage. However unlike a Barbarian's Rage it lasts for 1 hour, does not deactivate when you fail to hit something, only gives you a +1 in damage, and it does not give you resistance to bludgeoning, piercing, or slashing damage.

Bloody Smite

When you roll a successful attack roll at the 11th Level, sacrifice some HP al la 1d12 to roll an additional 4d6 damage. This Feature cannot be upgraded.

Give Blood to Save Blood

At the 15th Level, roll a 1d10 and the resulting roll with take HP from you and give it to an injured person of your choice.

Three Black Sword Style

At the 18th Level, if you have the Two Weapon Fighting Feat, have a Black Arsenal Sword in each hand, AND manage to hit a target two times, then you automatically hit with any third Black Arsenal Sword of your choosing (it materializes in your mouth), modifiers and Force Damage included.

Black Blood Arsenal Improvement

All your Black Blood Weapons Force damage is 4d4 at the 18th Level.

Previous Versions

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