Base Class: Wizard
The ScrollKeepers were the order who protected the scrolls of the old times. The Adventurers And Explorers Who traveled to the distant lands to find them. Some went to the journey from the dreams they had. Some heard the legends and went for power and glory. Some stole the scrolls from The powerful wizards. But in the end… They all Kept The scrolls.
Explorer’s Drive
When you choose this Subclass in 2nd level you gain proficiency with Medium armor and with All Finesse Weapons.
Enchanted Scroll
At 2nd level an enchanted Scroll replace as your Spellbook, The player can determine the look of the scroll and the size of it. Other players can’t see the words written on the scroll if the wizard don’t let them. .When you have this scroll you get some features :
1. When you want to copy a wizard spell from another scroll to your enchanted scroll, you require no ink or time because the words get’s absorbed into your scroll. on a failed attempt the scroll doesn’t get destroyed but you cant make another attempt until next dawn.
2. You can use the scroll as your spellcasting focus, Additionally, Each short rest, You can seal Your material Componets inside the scroll
3. Each short rest, you can seal one proficient weapon inside the scroll. Drawing it anytime from the Unsealed Scroll .You can use your intelligence modifier for weapon hit and damage for you sealed weapon.
your scroll have a complex symbol on it. since you are the owner you know the exact shape of the symbol. each short rest you can write that symbol on a blank scroll, and the letters and spells on the original get transported to the new scroll, the previous scroll burns when you do this. ( you can ask your dm the premission to reskin spellbooks like amplifying tome to look like a scroll ).
Unleash Scroll
Starting at 6th level as a bonus action you can unseal and unleash your scroll for 1 minute, the scroll unwraps and hover around you, it’s words emit a light and makes them unreadable to others rather than you. When you have this effect activated you get certain benefits :
1.Magic Storing: You can store your spells into your scroll. The maximum number you can have is equal to your proficiency bonus. After the Unleash scroll ends your stored spell will be lost too.
2.Unleash magic: whenever you make an attack with your sealed weapon. you can use your bonus action to cast the spells with that weapon, the target of the spell is the target of the weapon and the hit of the weapon counts as the spell’s hit if you score a critical with the weapon all of the spell damages becomes critical too. but there are some rules :
A :The wizard Can say which the order of the spells get hit on the target. For example if you have charm person on the weapon you can decide that the target get’s hit by the charm person spell first
B: if you have more than 2 spells stored on your scroll, you have advantage on the weapon attack
C : The weapon will be the source of your Self cast spells like thunderclap, And the touch spells will be cast from the weapon, for example if you throw a dagger and it hits the target chest the burning hand you stored in the scroll will be cast from the dagger direction after have been hit.
D: Spells like Magic missile or Scorching Ray that have multiple Spell Attacks the total damage will get doubled on critical hits
3. Whenever you make a weapon attack you can store one of your cantrips to your weapon.
You can use this feature equal to your proficiency modifier.
Binding Scrolls
Whenever you use your bonus action to unleash your spells and you have more than two spells stored , you can choose that your scroll get wrapped around the target, preventing them to use reaction against the attack.
you only can do this feature to the number equal to your proficiency bonus and you regain all of uses after finishing a long rest
Lingering Words
Starting at 14th level, whenever you unleash your stored spells, you can decide that one of your stored spells or cantrip stay stored even though it’s get unleashed. You get to store 2 spells at 17th level and 3 at 20th level.
Previous Versions
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1/2/2022 3:19:32 PM
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